From 9492d24bdc585c46ee7649450a730d30e3c061a2 Mon Sep 17 00:00:00 2001 From: jasoncdavis0 Date: Fri, 3 Sep 2021 13:09:30 -0400 Subject: [PATCH 1/2] Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 1dda4a4b..61ef3b08 100644 --- a/README.md +++ b/README.md @@ -262,7 +262,9 @@ To generate `symbols.zip` archive make sure: Backtrace offers to upload symbols automatically from Unity Editor to your Backtrace instance. Backtrace symbols upload pipeline will be triggered after successfull build of il2cpp Android game and when Symbols upload token is available in Backtrace Client options. After successfull build, upload pipeline will confirm symbols upload. -If you build outside the Unity Editor and need to manually upload symbols to Backtrace, you must rename symbols generated by Unity end simply with a `.so` extension. By default, symbol files within the .zip will end with extension `.sym.so`. or `.dbg.so` Backtrace will only match symbols to files based on the ending with `.so` extension. Please ensure all files have a single `.so` extention before uploading the zip. +If you build outside the Unity Editor and need to manually upload symbols to Backtrace, you must rename symbols generated by Unity end simply with a `.so` or a `.debug` extension. By default, symbol files within the .zip will end with extension `.sym.so`. or `.dbg.so` Backtrace will only match symbols to files based on the ending with `.so` or `.debug` extension. Please ensure all `.sym.so` files are renamed to have a single `.so` extention, and all `.dbg.so` files are renamed to have a single `.debug` extension before uploading the zip. + + They will have sym.so and dbg.so. Please rename sym.so to .so and dbg.so to so.debug To learn more about how to submit those symbol files to Backtrace, please see the Project Settings / Symbols. You can manage submission tokens, upload via the UI, or configure external Symbol Servers to connect and discover required symbols. Please review additional documentation [here](https://support.backtrace.io/hc/en-us/articles/360040517071-Symbolication-Overview). From a4b30a174968a5d83149db9b69a244e8079e9c28 Mon Sep 17 00:00:00 2001 From: Konrad Dysput Date: Thu, 16 Sep 2021 00:57:09 +0200 Subject: [PATCH 2/2] Update README.md --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 61ef3b08..17cc90e2 100644 --- a/README.md +++ b/README.md @@ -262,9 +262,7 @@ To generate `symbols.zip` archive make sure: Backtrace offers to upload symbols automatically from Unity Editor to your Backtrace instance. Backtrace symbols upload pipeline will be triggered after successfull build of il2cpp Android game and when Symbols upload token is available in Backtrace Client options. After successfull build, upload pipeline will confirm symbols upload. -If you build outside the Unity Editor and need to manually upload symbols to Backtrace, you must rename symbols generated by Unity end simply with a `.so` or a `.debug` extension. By default, symbol files within the .zip will end with extension `.sym.so`. or `.dbg.so` Backtrace will only match symbols to files based on the ending with `.so` or `.debug` extension. Please ensure all `.sym.so` files are renamed to have a single `.so` extention, and all `.dbg.so` files are renamed to have a single `.debug` extension before uploading the zip. - - They will have sym.so and dbg.so. Please rename sym.so to .so and dbg.so to so.debug +If you build outside the Unity Editor and need to manually upload symbols to Backtrace, you must rename symbols generated by Unity end simply with a `.so` or a `.so.debug` extension. By default, symbol files within the .zip will end with extension `.sym.so`. or `.dbg.so` Backtrace will only match symbols to files based on the ending with `.so` or `.so.debug` extension. Please ensure all `.sym.so` files are renamed to have a single `.so` extention, and all `.dbg.so` files are renamed to have a single `.so.debug` extension before uploading the zip. To learn more about how to submit those symbol files to Backtrace, please see the Project Settings / Symbols. You can manage submission tokens, upload via the UI, or configure external Symbol Servers to connect and discover required symbols. Please review additional documentation [here](https://support.backtrace.io/hc/en-us/articles/360040517071-Symbolication-Overview).