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remove call to svcSleepThread in SDL_PumpEvents - should increase per…
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…formance
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badda71 committed Oct 9, 2019
1 parent 203a9de commit 1e3aac7
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion VICE3DS_SDL/src/video/n3ds/SDL_n3dsevents.c
Expand Up @@ -70,7 +70,7 @@ char keymem[N3DS_NUMKEYS];

void N3DS_PumpEvents(_THIS)
{
svcSleepThread(100000); // 0.1 ms
// svcSleepThread(100000); // 0.1 ms

if (app_pause) return;

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