My hexagonal map based RPG project in 2011 ~ 2012.
See more screenshots in
It never finished its planned features and never released as a playable game.
- hexagonal tile map system
- randomly-generated terrains
- line of sight
- draw good-old bitmap Korean fonts (16x16 FNT)
- play good-old Adrib music file (by adplug lib)
Some image resources (creature/character tiles) are of Dungeon Crawl Stone Soup.