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View per-subresource states in resource inspector
Feature
Unresolved
#2183
opened Feb 19, 2021 by
skarolewics
Show approximate predication results in D3D12 pipeline state
Feature
Unresolved
#2095
opened Nov 16, 2020 by
redorav
Start Compute debugger after picking a UAV RenderTarget pixel
Feature
Unresolved
#2065
opened Oct 1, 2020 by
sammyfreg
Input attachments shown with LOAD DONT CARE despite loadOp=LOAD
Bug
Unresolved
#2045
opened Sep 9, 2020 by
ShabbyX
Vulkan Shader Debugging tracking issue
Feature
Unresolved
#1908
opened May 20, 2020 by
baldurk
1 of 4
Feature request - configure keyboard/mouse bindings
Feature
Unresolved
#1811
opened Apr 3, 2020 by
docbrownx
Feature request - viewing offsets of elements in cbuffers
Feature
Unresolved
#1664
opened Jan 7, 2020 by
Nielsbishere
Indicator of span of "current pass" for debug overlays
Feature
Unresolved
#1651
opened Dec 20, 2019 by
skarolewics
Shader debugger - add breakpoint actions (increase hit count)
Feature
Unresolved
#1602
opened Nov 18, 2019 by
didito
Save last known location of closed docking windows
Feature
Unresolved
#1197
opened Dec 5, 2018 by
PfhorSlayer
Allow inspecting groupshared memory in D3D11 shader debugging
Feature
Unresolved
#1038
opened Jul 10, 2018 by
redorav
Add marker region 'path' to current event in event browser
Feature
Unresolved
#1031
opened Jul 5, 2018 by
vaspoul
Add graphing/visualisation tools for performance counters
Feature
Profiling
Unresolved
#967
opened Apr 24, 2018 by
JensRestemeier
Request: Mouse Auto Fit (Auto Fit over region selected by mouse)
Feature
Unresolved
#872
opened Feb 12, 2018 by
PfhorSlayer
Handle out of memory -situations more gracefully
Feature
Unresolved
#870
opened Feb 12, 2018 by
jansol
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