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Version v0.91 - Bugfix release
As a follow up from v0.90, this includes an important bugfix that unfortunately wasn't caught in release testing.
It primarily affects D3D captures with shader source embedded (compiled with
D3D11COMPILE_DEBUG or the appropriate fxc switch) although it could affect GL/Vulkan captures in some circumstances. When debugging or sometimes when opening the shader with source files available, there was a crash due to code not being updated for the UI layout changes to cope with the GCN disassembly feature that was added.
There are no other changes or bugfixes from v0.90, so you can refer to the v0.90 release notes for more information about the changes since v0.34.