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Invincible Countermeasure is an RTS video game about defending and attacking computer systems. Copyright (C) 2014, 2015 Linley Henzell This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. -- Disclaimer: As far as I know, this game is the work of Linley Henzell from allegro.cc: https://www.allegro.cc/members/id/3963. The release-beta2-unix branch, including this README and copyright notice, are the work of Brandon McCaig (bambams) aiming to assemble a more UNIX-like-friendly distribution of the Beta 2 release. These were published incrementally into the discussion thread (see below) and eventually to a GitHub fork at https://github.com/bambams/invincible-countermeasure/. It is based on the following release files: 623a5d6880cf355d7a22d8d4ad855b21e86cc9ed IC-beta2-src.zip The project can be found on the allegro.cc Depot here: https://www.allegro.cc/depot/InvincibleCountermeasure Linley also appears to have created a GitHub repository at https://github.com/linleyh/invincible_cm, though it looks like he has yet to push any commits to it. There is also a SourceForge project containing the release at http://sourceforge.net/projects/invincible-countermeasure/, but again there appear to be no [public] commits. The release has a discussion thread on allegro.cc here: https://www.allegro.cc/forums/thread/614938/1008710#target # vim: fo+=a nocin
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