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updated README and TODO
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banthar committed Jun 16, 2011
1 parent 42acc15 commit 7379128
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7 changes: 0 additions & 7 deletions NEWS

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11 changes: 7 additions & 4 deletions README
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Make sure you have OpenGL (in -dev version).
GL headers should be in /usr/include/GL/
To compile example you will also need sdl bindings from: http://github.com/banthar/Go-SDL

You will need GLEW(http://glew.sourceforge.net/) at least version 1.5.8. Older versions require minor changes in gl.go.

All GL headers are expected to be in /usr/include/GL/

To compile examples you will also need sdl bindings from: http://github.com/banthar/Go-SDL

To install type:
make
gomake
2 changes: 2 additions & 0 deletions TODO
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* make more/better test/example programs
* add godoc comments
* probably split GLenum into more types
* fix issues with NVIDIA glx drivers, 260.19.44 segfaults
* figure out a better way to transfer raw data to OpenGL (e.g. in glTexImage2D), better than unsafe.Pointer and arrays. Probably something like http://download.oracle.com/javase/1.4.2/docs/api/java/nio/ByteBuffer.html

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