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// Copyright © 2019 Banzai Cloud
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// See the License for the specific language governing permissions and
// limitations under the License.
// Code generated by client-gen. DO NOT EDIT.
package fake
import (
clientset ""
vaultv1alpha1 ""
fakevaultv1alpha1 ""
fakediscovery ""
// NewSimpleClientset returns a clientset that will respond with the provided objects.
// It's backed by a very simple object tracker that processes creates, updates and deletions as-is,
// without applying any validations and/or defaults. It shouldn't be considered a replacement
// for a real clientset and is mostly useful in simple unit tests.
func NewSimpleClientset(objects ...runtime.Object) *Clientset {
o := testing.NewObjectTracker(scheme, codecs.UniversalDecoder())
for _, obj := range objects {
if err := o.Add(obj); err != nil {
cs := &Clientset{}
cs.discovery = &fakediscovery.FakeDiscovery{Fake: &cs.Fake}
cs.AddReactor("*", "*", testing.ObjectReaction(o))
cs.AddWatchReactor("*", func(action testing.Action) (handled bool, ret watch.Interface, err error) {
gvr := action.GetResource()
ns := action.GetNamespace()
watch, err := o.Watch(gvr, ns)
if err != nil {
return false, nil, err
return true, watch, nil
return cs
// Clientset implements clientset.Interface. Meant to be embedded into a
// struct to get a default implementation. This makes faking out just the method
// you want to test easier.
type Clientset struct {
discovery *fakediscovery.FakeDiscovery
func (c *Clientset) Discovery() discovery.DiscoveryInterface {
return c.discovery
var _ clientset.Interface = &Clientset{}
// VaultV1alpha1 retrieves the VaultV1alpha1Client
func (c *Clientset) VaultV1alpha1() vaultv1alpha1.VaultV1alpha1Interface {
return &fakevaultv1alpha1.FakeVaultV1alpha1{Fake: &c.Fake}
// Vault retrieves the VaultV1alpha1Client
func (c *Clientset) Vault() vaultv1alpha1.VaultV1alpha1Interface {
return &fakevaultv1alpha1.FakeVaultV1alpha1{Fake: &c.Fake}
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