Skip to content
rust space sim
Rust PLpgSQL Shell
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
migrations
postgres
src
tests
.clippy.toml
.gitignore
.space
Cargo.lock
Cargo.toml
README.md
Vagrantfile
diesel.toml

README.md

space

ideas

modules

  • construction module (upgrade ship, create stations which perform module functions better and cheaper)
  • weapons modules
  • communication module (various ranges of tx/rx, encryption of messages)
  • some sort of energy / fuel mechanic for all processes, solar panels if stranded
  • bookmarking objects (e.g. stations, estimates position & velocity outside navigation)
  • hacking modules to disable other modules
  • some sort of armor / shield module
  • tractorbeam has range of effectiveness

world

  • tiers of minerals, modules
  • collisions
  • figure how position floats overflow and how to improve it
  • figure out spawning
  • figure out some sort of dynamic zone system
  • figure out other bodies (planets, suns, n-body simulation?)
  • some sort of faction system so multiple accounts pool their scores together

nice to haves

  • pretty dashboard
  • more cli parsing stuff
  • website with leaderboards, documentation, account stuff for main server
  • open server api with documentation so people can develop their own clients
  • server ability to quit and import/export all current data
  • have something like lightshope donation page
  • give tractorbeam client bring option ability to choose desired distance
  • make constants file some way of being global and read on run so you can give it faster sleep paramters for tests
You can’t perform that action at this time.