Javascript 3D Physics Engine
JavaScript
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cof Reverting back to previous namespace scheme Sep 20, 2012
collision Reverting back to previous namespace scheme Sep 20, 2012
data Reverting back to previous namespace scheme Sep 20, 2012
debug
events Reverting back to previous namespace scheme Sep 20, 2012
geom Restored geom classes + updated README Sep 21, 2012
geometry Reverting back to previous namespace scheme Sep 20, 2012
math Reverting back to previous namespace scheme Sep 20, 2012
physics Reverting back to previous namespace scheme Sep 20, 2012
vehicles Reverting back to previous namespace scheme Sep 20, 2012
JigLib.js
JigLib_combined.js Reverting back to previous namespace scheme Sep 20, 2012
README.md
RequestAnimationFrame.js
jiglibjs2_vehicle_physics.html Reverting back to previous namespace scheme Sep 20, 2012
license.txt
three.min.js Updated jiglib and three.js + included example Sep 14, 2012

README.md

JigLibJS2

JavaScript 3D physics engine

Javascript port of JiglibFlash (which is a port of c++ JigLib). The code is generated automatically from the AS3 code so all functionality should work exactly like the AS3 version.

Other links:

Change log

2012 09 21

  • Reverted back to normal namespace.

2012 09 17

  • Introducing new namespace scheme for better performance and less dependency hassle.

2012 09 16

  • Ported latest JigLibFlash (But nothing changed).
  • Updated port script to remove a bunch of dependencies.
  • Included example.
  • Updated to latest three.js.