Basis has the concept of blocs, each having an "allocation" (the maximum amount of costs that bloc can assume within the protocol).
How is this initial allocation decided?
Here are the properties for an investment system I think would make sense:
- Ability for participants to direct production either directly or indirectly (ie, delegate their investment through another agent/bloc like a bank)
- Investment is incentivized. The idea here is that you want people to invest and there's some payoff for doing so.
- Investment should carry some weight of responsibility. If I can create a bloc with a high allocation but it costs me nothing personally, then I can just order a lambo and peace out or if I go bankrupt there would be a bunch of materials sitting around collecting dust. The workers (and investors) should be responsible for the costs of their bloc, or else you'd get a lot of "lol wuldn't it be kewl if..." vs "I think we need this...here's an analysis of demand for it blah blah." In other words, allocation would need to come from some tangible resource put up as collateral.
- Speculation is at least limited. People should invest because it fulfills a need, not because they can DOUBLE THEIR CA$H WITH THIS ONE SIMPLE TRICK!!!!!!1
- The system is general enough to be emergent and not tied to one specific model of investment.
- The system should avoid incentivizing "manufacturing demand" (ie, avoid rewarding sales as opposed to meeting a need).
Modeling attribute 1 seems fairly straightforward, however 2 & 3 as well as 2 & 4 are somewhat at odds. If 1 is implemented correctly, the risk from 3 can be spread out (much like interest from banks). However, some delicate balance between 2 and 4 seems prudent.
Here are some previously discussed ideas/mechanisms:
- Credits as allocation - Anybody can take their hard-earned credits and convert them 1:1 into an investment voucher that directly increases the allocation of any bloc of their choosing by 1₡. Investment vouchers can be delegated to another agent/bloc to invest on your behalf. Increases/decreases to the allocation via the cybernetics system would change the share of the investment voucher by the proportional percentage the allocation was changed. Investment vouchers can be withdrawn (decreasing the allocation on withdraw at the same value the voucher is) and converted back to credits.
- Pro - All the risk is assumed.
- Pro - Incentivizes investing in blocs that have a good track record, as they are likely to continue to get increases in allocation.
- Con - Those with the most credits get the most say in production. The age-old problem! However, given that credits are earned only through labor in a co-op, salaries would effectively be somewhat equalized.
- Con - Disabled/retired/sick/yada yada people can't invest. Perhaps we have some kind of investment voucher UBI?
- Note - Withdrawal of investment vouchers must take into account the bloc's costs. If the bloc has an allocation of 100 and costs of 50 and I invest 50 vouchers, the bloc would have an allocation of 150 and costs of 50. If their costs went up by another 50 (100 total), what value would my vouchers have?
- Note - Adjustments to value of vouchers must only be made proportionally to adjustments by the cybernetics system. Investments by others would not affect the value of my vouchers. This encourages investment via allocation adjustments and completely eliminates pump-and-dump speculation.
- Note - Would increases in investment vouchers that are redeemed be converted back to credits (₡) or UBI? Converting to credits makes them transferable (and redeemable when plugged into a market system) and UBI makes them non-transferable and only spendable on consumer goods. What are the pros/cons here?
- Pre-sales/crowdsourcing - A worker can create a new bloc and put up a product marked for pre-sale that doesn't exist yet marked. The orders that come in for that product would set the allocation for the bloc. For instance, if they pre-sell 980 widgets at a projected cost of 10₡ each, the allocation would be 9800₡.
- Pro - A somewhat organic method of sensing demand and providing allocation to meet that demand.
- Pro - All the risk is assumed.
- Con - Incentivizes "manufacturing demand." If pre-sales can directly affect allocation, I'm incentivized to sell, sell, sell as opposed to meet a need.
- Con - All the risk is assumed by the customers, leaving them on the hook for the workers' blunders. Perhaps the per-pre-sale allocation increase is a multiplier of some function of
existing allocation and projected cost per-unit, making it harder to manufacture demand as well as pushing all risk on customers.
- Note - Requires setting boundaries on how pre-sales are canceled/refunded/etc. A pre-sale is a commitment both by the producer and consumer, and having some ability for them to back out would be useful.
- Note - If I want to (maliciously) raise allocation for an existing company, I can just mark an existing production item for pre-sale and any incoming orders for it increase allocation. What mechanisms stop this from happening?
- Note - There needs to be some method of adjusting per-pre-sale costs based on the delta between the actual costs and the projected costs. If I projected the widget costs 10₡ but it costs 15₡ to make, what happens? If the projected cost is 10₡ but the actual is 5₡ what happens?
- Note - The more I think about this, the more I'm realizing this falls under the purview of the cybernetics system rather than the investment system.
Basis has the concept of blocs, each having an "allocation" (the maximum amount of costs that bloc can assume within the protocol).
How is this initial allocation decided?
Here are the properties for an investment system I think would make sense:
Modeling attribute 1 seems fairly straightforward, however 2 & 3 as well as 2 & 4 are somewhat at odds. If 1 is implemented correctly, the risk from 3 can be spread out (much like interest from banks). However, some delicate balance between 2 and 4 seems prudent.
Here are some previously discussed ideas/mechanisms:
existing allocationandprojected cost per-unit, making it harder to manufacture demand as well as pushing all risk on customers.