This repository contains rules for Bazel that can be used to bundle applications for Apple platforms.
These rules handle the linking and bundling of applications and extensions
(that is, the formation of an
.app with an executable and resources,
archived in an
.ipa). Compilation is still performed by the existing
in Bazel, and by the
available from rules_swift.
Click here for the reference documentation for the rules and other definitions in this repository.
Add the following to your
WORKSPACE file to add the external repositories,
replacing the version number in the
tag attribute with the version of the
rules you wish to depend on:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "build_bazel_rules_apple", sha256 = "55f4dc1c9bf21bb87442665f4618cff1f1343537a2bd89252078b987dcd9c382", url = "https://github.com/bazelbuild/rules_apple/releases/download/0.20.0/rules_apple.0.20.0.tar.gz", ) load( "@build_bazel_rules_apple//apple:repositories.bzl", "apple_rules_dependencies", ) apple_rules_dependencies() load( "@build_bazel_rules_swift//swift:repositories.bzl", "swift_rules_dependencies", ) swift_rules_dependencies() load( "@build_bazel_apple_support//lib:repositories.bzl", "apple_support_dependencies", ) apple_support_dependencies()
load("@build_bazel_rules_apple//apple:ios.bzl", "ios_application") objc_library( name = "Lib", srcs = glob([ "**/*.h", "**/*.m", ]), resources = [ ":Main.storyboard", ], ) # Links code from "deps" into an executable, collects and compiles resources # from "deps" and places them with the executable in an .app bundle, and then # outputs an .ipa with the bundle in its Payload directory. ios_application( name = "App", bundle_id = "com.example.app", families = ["iphone", "ipad"], infoplists = [":Info.plist"], deps = [":Lib"], )
See the examples directory for sample applications.