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Commits on Jul 5, 2012
  1. @reiddraper

    Remove deprecated ns's

    reiddraper committed Jul 5, 2012
  2. @reiddraper
Commits on Jun 16, 2012
  1. @tmciver
Commits on Jun 13, 2012
  1. @tmciver
Commits on Jun 7, 2012
  1. @tmciver
Commits on Jun 6, 2012
  1. @tmciver
Commits on Jun 5, 2012
  1. @tmciver

    Pulled engine-related functions from core.clj and added to engine.clj…

    tmciver committed Jun 4, 2012
    …. Refactored to work with game.clj. Added tests.
Commits on Jun 2, 2012
  1. @timmc

    Merge branch 'migrate-api'

    timmc committed Jun 2, 2012
  2. @timmc
  3. @timmc
  4. @timmc
  5. @timmc
  6. @timmc
Commits on May 31, 2012
  1. @timmc

    Merge branch 'master' of github.com:baznex/crosscram

    timmc committed May 31, 2012
    Conflicts:
    	project.clj
  2. @timmc
  3. @reiddraper
  4. @reiddraper

    Rip out core.match (for now anyway)

    reiddraper committed May 31, 2012
    Was causing some nondeterminism
  5. @timmc
  6. @timmc
Commits on May 30, 2012
  1. @timmc
  2. @reiddraper
  3. @reiddraper
  4. @reiddraper
Commits on May 29, 2012
  1. @reiddraper
  2. @timmc
Commits on May 28, 2012
  1. @timmc

    possible-moves generation

    timmc committed May 25, 2012
  2. @timmc

    rotations of pieces and boards

    timmc committed May 25, 2012
  3. @timmc

    organize crosscram.game by section

    timmc committed May 25, 2012
  4. @timmc
  5. @timmc

    Fns for gamestate creation and moves. History gets an ::out terminator.

    timmc committed May 24, 2012
    Also rename board and game to mk-board and mk-game. They were causing
    shadowing bugs.
  6. @timmc
  7. @timmc

    Basic domino placement

    timmc committed May 24, 2012
  8. @reiddraper
Commits on May 27, 2012
  1. @tmciver
  2. @tmciver

    Merge branch '8-scoring-broken'

    tmciver committed May 27, 2012
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