My team's submission to a 12-hour Gamebuild-a-thon held by ACM Gamebuilders at UIUC. During the event I worked in a team of three to build a game following the theme of glory.
Glory is wave based survival game set in the Colosseum. The player is a gladiator fighting to achieve glory. Spear-carrying enemies charge foward in ever increasing waves to try to kill our gladiator. If the player completes a wave without getting hit the audience will reward him upgraded health, power, and sword length. The game was developed in Unity featuring 3D graphics.
A video demonstration is available here.