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  1. "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository

    C++ 17 3

  2. physically-based rendering engine implemented with Rust.

    Rust 43 2

  3. A collection of gradient-domain light transport algorithms implemented with Mitsuba

    C++ 54 11

  4. An online test suite for rendering research, based on Disney Research's interactive viewer

    JavaScript 12 4

  5. Rust parser for PBRT scenes

    Rust 4

  6. Rust parser for Mitsuba scene


572 contributions in the last year

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Contribution activity

October 2020

1 contribution in private repositories Oct 24

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