A simple HTML5 canvas game built using typescript.
- Tidy up codebase
- Component Entity System
- Make the title screen more exciting
- Prompt for player to start jumping
- Screenshake on bounce
- More particles (eg on bounce)
- Save volume setting to storage
- At very high heights, the platform will be too far below and you will drop off the bottom before it reaches you.
- Sometimes there is some weirdness that can happen due to assumed anomalous deltatime eg crazy skew.
Background music from Section 31
UI sounds from Little Robot Sound Factory
Sound effects made using BFXR