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Failed to load latest commit information. |
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code_doc
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Added crows, fixed typo, made friendly animals attack zombies
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Mar 6, 2013
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data
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Remove fitted items, added IF_VARSIZE flags to fittable clothing
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Apr 5, 2013
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tests
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Added minimal test running make target.
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Mar 1, 2013
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.gitignore
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Revert "Fix for windows adjustable view size"
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Feb 24, 2013
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COMPILING
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Moved some build info into COMPILING
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Jan 20, 2013
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CataclysmWin.cbp
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Add professions to character creation, affecting starter gear
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Apr 5, 2013
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DEVELOPER_FAQ.txt
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Destroy trailing whitespace.
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Feb 22, 2013
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LICENSE
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Added license.
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Mar 28, 2013
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Makefile
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Default to warnings on since they're manageable now.
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Apr 4, 2013
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Makefile.Windows
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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README
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Corrected readme email
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Apr 4, 2013
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README.md
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Some typo fixes, pointed out by James Benson
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Feb 15, 2013
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action.cpp
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Added ability to craft as long as possible
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Mar 28, 2013
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action.h
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Added ability to craft as long as possible
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Mar 28, 2013
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addiction.h
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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artifact.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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artifact.h
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Rewrote map saving; entire map is stored in memory
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Sep 24, 2012
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artifactdata.h
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Destroy trailing whitespace.
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Feb 22, 2013
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basecamp.cpp
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allowed npcs to wait at basecamp
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Feb 27, 2013
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basecamp.h
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allowed npcs to wait at basecamp
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Feb 27, 2013
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bionics.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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bionics.h
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Mass-remove trailing whitespace.
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Mar 31, 2013
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bodypart.cpp
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Massively reduce the chance of eye, mouth, and head shots. Thanks to …
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Feb 17, 2013
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bodypart.h
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Moved bodytemp code to player.cpp and uncommented update_bodytemp
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Mar 14, 2013
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calendar.cpp
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Const some calendar accessors.
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Mar 26, 2013
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calendar.h
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Const some calendar accessors.
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Mar 26, 2013
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cataclysm-launcher
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Add launcher for Linux/OS X users to double click
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Feb 6, 2013
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catacurse.cpp
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Cleanup DOS-style newlines.
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Mar 31, 2013
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catacurse.h
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Center main menu and character creation with bigger viewport.
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Mar 11, 2013
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color.cpp
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Software. New missions. Hospitals. Bugfixes.
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Dec 15, 2011
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color.h
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Cleaned up redundant #defines.
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Feb 23, 2013
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computer.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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computer.h
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Added COMPACT_EMERG_MESS to computer_action list
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Mar 6, 2013
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construction.cpp
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Indention foxups in construction recipes.
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Apr 5, 2013
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construction.h
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Allow finishing a window from any stage of construction. Thanks Vexif…
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Apr 5, 2013
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crafting.cpp
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Crafted clothing comes fitted
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Apr 5, 2013
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crafting.h
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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cursesdef.h
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Cleaned up redundant #defines.
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Feb 23, 2013
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debug.cpp
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Untest
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Feb 7, 2013
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debug.h
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Destroy trailing whitespace.
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Feb 22, 2013
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defense.cpp
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Replace hard-coded ascii calculations with an explicit string of char…
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Apr 1, 2013
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dialogue.h
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allowed npcs to wait at basecamp
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Feb 27, 2013
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disease.cpp
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Updated cold messages
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Apr 5, 2013
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disease.h
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Temperature mod in working state. Needs balance
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Feb 11, 2013
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enums.h
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Added cake, some new weapons, replaced Heartless with cannibal, new
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Mar 13, 2013
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event.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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event.h
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Rewrote map saving; entire map is stored in memory
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Sep 24, 2012
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facdata.h
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Correct missing comma in facdata.h which caused incorrect faction names
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Oct 20, 2012
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faction.cpp
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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faction.h
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Shelters. NPC dialog and missions.
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Dec 8, 2011
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field.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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game.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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game.h
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Removed old data/nonpc.txt and no_npc.txt files. Added npc.txt you ca…
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Apr 1, 2013
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gamemode.cpp
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Defense mode. Keybindings.
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Apr 23, 2012
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gamemode.h
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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graffiti.cpp
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That was levels of wrong beyond the ability of ethics to account for.
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Mar 3, 2013
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graffiti.h
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Add newline at end of file. Reported by aapo.
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Mar 10, 2013
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help.cpp
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TERMX/Y, VIEWX/Y are now global. More centering.
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Mar 20, 2013
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icon.rc
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Moved drugs that were in misc to chem section
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Feb 6, 2013
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iexamine.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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iexamine.h
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Mass-remove trailing whitespace.
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Mar 31, 2013
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input.cpp
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added a search function to crafting
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Mar 25, 2013
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input.h
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added a search function to crafting
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Mar 25, 2013
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inventory.cpp
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Removed - from valid inventory characters. It's already used to wield…
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Apr 3, 2013
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inventory.h
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Replace hard-coded ascii calculations with an explicit string of char…
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Apr 1, 2013
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inventory_ui.cpp
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Replace hard-coded ascii calculations with an explicit string of char…
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Apr 1, 2013
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item.cpp
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Item description shows clothing fit status
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Apr 5, 2013
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item.h
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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itype.h
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Added flags for sized and fitted clothing
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Apr 5, 2013
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itypedef.cpp
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Remove fitted items, added IF_VARSIZE flags to fittable clothing
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Apr 5, 2013
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iuse.cpp
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Clothing can now be made fitted using a sewing kit.
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Apr 5, 2013
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iuse.h
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Added M72-LAW. Placed it in the Soldier & Helicopter Mapextras, and t…
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Apr 2, 2013
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keypress.cpp
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Drain input buffer of repeated keypresses to prevent overshoot.
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Mar 27, 2013
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keypress.h
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Rain effect based on Tase's code.
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Mar 21, 2013
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lightmap.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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lightmap.h
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Pull last of lightmap class into map class.
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Mar 26, 2013
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line.cpp
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make vehicle control regaining make more sense
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Mar 4, 2013
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line.h
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more of a collision resolution system.
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Feb 19, 2013
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main.cpp
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TERMX/Y, VIEWX/Y are now global. More centering.
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Mar 20, 2013
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main_menu.cpp
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Main menu preset character up/down movement fix.
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Mar 21, 2013
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map.cpp
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Added random fitted clothing generation in add_item
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Apr 5, 2013
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map.h
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The payoff, qualify map::ter() as fully const.
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Apr 5, 2013
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mapbuffer.cpp
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Remove unused variable.
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Apr 4, 2013
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mapbuffer.h
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Reset the mapbuffer on new world.
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Feb 24, 2013
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mapdata.cpp
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New debug logger with ability to set log level and filter sources.
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Oct 3, 2012
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mapdata.h
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Added a suppresses smoke flag.
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Apr 3, 2013
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mapgen.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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mapitems.h
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Child zombies now drop a variety of child-appropriate items.
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Mar 10, 2013
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mapitemsdef.cpp
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Remove fitted items, added IF_VARSIZE flags to fittable clothing
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Apr 5, 2013
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melee.cpp
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Actually apply move penalty for getting a weapon stuck in a monster.
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Apr 4, 2013
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mission.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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mission.h
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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mission_end.cpp
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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mission_fail.cpp
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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mission_place.cpp
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More missions, fleshed out mission system
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Dec 12, 2011
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mission_start.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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missiondef.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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monattack.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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monattack.h
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Remove Shia
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Mar 10, 2013
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mondeath.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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mondeath.h
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Added smoker zombie, and fixed several field-related bugs.
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Mar 9, 2013
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mongroup.h
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Refactor MonsterGroupManager::GetMonsterFromGroup() to allways accept…
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Mar 21, 2013
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mongroupdef.cpp
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Dynamic spawn fix
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Mar 28, 2013
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monitemsdef.cpp
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Added Eben to possible names, removed drops from zombie dogs
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Mar 28, 2013
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monmove.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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monster.cpp
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Mass-remove trailing whitespace.
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Mar 31, 2013
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monster.h
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Destroy trailing whitespace.
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Feb 22, 2013
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morale.h
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Extended item flags to individual items, which allows for hot food.
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Mar 29, 2013
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moraledata.h
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Extended item flags to individual items, which allows for hot food.
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Mar 29, 2013
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mtype.h
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Fixed linux compatibility
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Mar 23, 2013
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mtypedef.cpp
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Made copbots blue.
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Apr 5, 2013
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mutation.cpp
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Remove some unused variables.
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Apr 4, 2013
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mutation.h
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Destroy trailing whitespace.
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Feb 22, 2013
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mutation_data.cpp
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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name.cpp
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refactor
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Jan 14, 2013
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name.h
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Got errors:"‘uint32_t’ has not been declared", etc
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Jan 16, 2013
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newcharacter.cpp
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Remove fitted items, added IF_VARSIZE flags to fittable clothing
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Apr 5, 2013
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npc.cpp
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Invoke player constructor from npc copy constructor.
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Apr 4, 2013
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npc.h
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Added fix for npc spawning on top of other npc. It now searches in a …
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Apr 1, 2013
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npcmove.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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npctalk.cpp
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Added missing a few npctalk switch cases.
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Apr 1, 2013
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omdata.h
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Add classic flag to overmap specials.
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Mar 21, 2013
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options.cpp
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Allow rain animation to be disabled with an option.
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Apr 2, 2013
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options.h
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Allow rain animation to be disabled with an option.
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Apr 2, 2013
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output.cpp
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Remove unused variable.
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Apr 4, 2013
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output.h
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Fixed linux compatibility
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Mar 23, 2013
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overmap.cpp
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Fully bracket some expressions to avoid ambiguity.
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Apr 4, 2013
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overmap.h
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resurrect overmap::find_all() for use by roadmap.
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Mar 30, 2013
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picojson.h
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Destroy trailing whitespace.
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Feb 22, 2013
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player.cpp
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Use IF_FIT flag to determine encumbrance reductions
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Apr 5, 2013
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player.h
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Add professions to character creation, affecting starter gear
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Apr 5, 2013
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pldata.h
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Make Far-Sighted also apply a penalty to electronics/tailoring crafting
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Apr 1, 2013
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posix_time.cpp
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Complete computer rewrite. Several other changes.
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Jul 22, 2011
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posix_time.h
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vehicles moving faster are now animated faster.
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Feb 4, 2013
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profession.cpp
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Make new files conform to indentation standard
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Apr 5, 2013
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profession.h
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Make new files conform to indentation standard
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Apr 5, 2013
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ranged.cpp
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My LAW goes FWOOSH! Added changes to changelog.
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Apr 2, 2013
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resource.rc
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Destroy trailing whitespace.
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Feb 22, 2013
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rng.cpp
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Fixed djb2_hash with proper code.
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Mar 1, 2013
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rng.h
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Making vehicles a bit more common.
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Feb 11, 2013
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settlement.cpp
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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settlement.h
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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setvector.cpp
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Remove some commented out code.
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Mar 30, 2013
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setvector.h
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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skill.cpp
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Switch uint32_t and int32_t to int to match rest of code and un-break…
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Feb 5, 2013
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skill.h
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Make SkillLevel class act like a raw level by default.
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Mar 10, 2013
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texthash.cpp
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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texthash.h
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Complete computer rewrite. Several other changes.
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Jul 22, 2011
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tileray.cpp
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Rearange tileray struct initialization to make the compiler happy.
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Apr 4, 2013
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tileray.h
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Fixed linux compatibility
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Mar 23, 2013
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trap.h
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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trapdef.cpp
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Actually fixed the rollmat crash this time. Ctrl-Z is a fickle friend.
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Apr 1, 2013
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trapfunc.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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tutorial.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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tutorial.h
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Fixed the window size options to more accurately represent the actual…
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Feb 24, 2013
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veh_interact.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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veh_interact.h
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Added vehicle renaming
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Oct 28, 2012
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veh_type.h
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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veh_typedef.cpp
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Car isle and floor trunks
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Mar 26, 2013
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vehicle.cpp
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Convert writing accesses to map terain to use the new ter_set() method.
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Apr 5, 2013
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vehicle.h
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Rearange intialization order of parameters to make compiler happy.
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Apr 4, 2013
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weather.cpp
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Removes glare from sunlight while indoors
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Apr 1, 2013
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weather.h
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Bodytemp is now updated every tick instead of every 10 ticks
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Feb 27, 2013
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weather_data.h
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indoor lighting during lighter daylight improved
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Jul 14, 2012
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wish.cpp
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Remove unused variables
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Apr 4, 2013
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