Skip to content
master
Switch branches/tags
Code

Latest commit

 

Git stats

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

gloss

Build Status

Gloss hides the pain of drawing simple vector graphics behind a nice data type and a few display functions.

Example

Getting something on the screen is as easy as:

import Graphics.Gloss
main = display (InWindow "Nice Window" (200, 200) (10, 10)) white (Circle 80)

Explore and run the example projects using stack:

$ stack setup
$ stack build
$ stack exec gloss-boids

Usage

Once the window is open you can use the following:

  • Quit

    • esc-key
  • Move Viewport

    • arrow keys
    • left-click drag
  • Zoom Viewport

    • page up/down-keys
    • control-left-click drag
    • right-click drag
    • mouse wheel
  • Rotate Viewport

    • home/end-keys
    • alt-left-click drag
  • Reset Viewport

    • 'r'-key

More

  • Animations and simulations can be constructed similarly using the 'animate' and 'simulate' functions
  • Games with user input can be constructed with the 'play' function.
  • See the gloss-examples package for more.

PULL REQUESTS

As Gloss is now fairly stable, I typically make releases only when there is a new GHC version. If you have added a new feature or fixed a bug, and want your pull request merged sooner than that, then send email to benl AT ouroborus.net. I don't pay attention to github notifications, but am happy to receive emails from people. If you have changed any internal functionality then please test that all the gloss-examples still work before submitting your pull request.

If you just want to bump a dependency version then get a Hackage trustee to edit the package information directly on Hackage. You don't need to raise a pull request here.