Benoît Bar benoitbar

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@Scopart
benoitbar commented on pull request torchbox/wagtail#1223
@benoitbar

Done

benoitbar commented on pull request torchbox/wagtail#1223
@benoitbar

You'r welcome ! Ok I will upload these to Transiflex

benoitbar opened pull request torchbox/wagtail#1223
@benoitbar
french translation improvement
1 commit with 556 additions and 186 deletions
benoitbar created branch i18n at Scopart/wagtail
@benoitbar
  • @benoitbar 7d29ed7
    french translation improvement
@benoitbar
@benoitbar
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  • @benoitbar 24bf627
    Add migration for i18n improvement
benoitbar opened pull request torchbox/wagtail#1197
@benoitbar
i18n improvement
4 commits with 921 additions and 689 deletions
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@benoitbar
  • @gasman dab5441
    formally withdraw 0.8.2 release, move release notes to 0.8.3
  • @sbast 355fb67
    revert unwanted whitespace changes automatically made by code editor
  • 973 more commits »
@benoitbar
getChildByName return empty array
benoitbar commented on issue melonjs/melonJS#621
@benoitbar

Okay. Everything is good. Sorry I did not see the improvement. Thanks

benoitbar commented on issue melonjs/melonJS#621
@benoitbar

Yes it is

benoitbar commented on issue melonjs/melonJS#621
@benoitbar

@ellisonleao I use the latest commit on master branch (2.1.0) My code : ... var mainEnemy = me.game.world.getChildByName("mainEnemy")[0]; mainEnemy…

@benoitbar
getChildByName return empty array