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Can we call it stable release?

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@bensku bensku released this 10 Jan 14:58
· 3206 commits to master since this release

Nope. But it is probably the most stable release since good old dev20.

  • Added safeguard against broken offline player UUIDs (closes #303)
  • Added player to PrepareItemCraftEvent (closes #323)
  • Possibly fixed a crash with WorldGuard (closes #280)
  • Changed updater to initialize GSON as late as possible since some people like to run ancient Spigot versions (closes #328)
  • Removed trades from Skript-spawned nitwits (#311)

This all needed to go with very little testing, since I'm very busy. But I also did not add anything significant, just fixed/enhanced existing stuff.