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A library for high-performance, modern 2D graphics with SDL written in C.
Open-Source Vulkan C++ API
Windows File System Proxy - FUSE for Windows
A library for creating secure client/server network protocols over UDP
Implementation of Win32 events for *nix platforms, built on top of pthreads.
Window and GUI system based on ImGui from OCornut
GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
single-file C libraries from Philip Allan Rideout
A cross-platform application built using the Qt framework that allows you to browse and edit Xbox 360 files.
Premake module to export compiler commands in JSON Compilation Database Format
⚡️ Web Debugging Proxy based on Chrome DevTools Network panel.
🚀 converts a SVG path to a 3D mesh
Real-Time Strategy game 3D engine coded in java 7
Succinct Data Structure Library 2.0
Open source PS4 SDK
Canvas2D API in WebGL
SPIR-V based GLSL cross-compiler
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
A library for Study Group 14 of Working Group 21 (C++)
Work In Progress SEGA Dreamcast emulator
The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio Debugger extension that works with MI-enabled debuggers such as gdb, lldb, and clrdbg.
A VM running SPIR-V code
Control and manage Android devices from your browser.
Originally a port of Scintilla to OpenGL, now kindof a livecoding tool.
Brotli compression format
C++ Profiler For Games
Concurrency primitives, safe memory reclamation mechanisms and non-blocking (including lock-free) data structures designed to aid in the research, design and implementation of high performance concurrent systems.
Very Sleepy, a polling CPU profiler
DirectXTex texture processing library
An emulator for the Xbox 360 gaming system.