A demonstration of draggable CALayers on iOS
Objective-C C
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CALayerPresentation.xcodeproj
Classes
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CALayerPresentationViewController.xib
CALayerPresentation_Prefix.pch
Info.plist
MainWindow.xib
Presentation.pdf
README.md
main.m

README.md

Desk Jockey

On October 8, 2008 I gave a presentation at the New York City iPhone Developer Meetup on using Core Animation to design games. Specifically, the talk was focused on creating a scene using CALayer and then responding to touch events so that certain layers can be dragged around the screen.

In my presentation I make reference to Apple's GeekGameBoard sample. Jens Alfke has posted an iPhone version on his blog.