gtulu-reference — opengl reference C++ wrapper library
GOAL OF GTULU
- Track the OpenGL specifications and API evolutions, keeping track of the functions and constants additions or removals. Tracking inconsistencies and correcting the manpages.
- Provide a programmable way to generate headers and libraries corresponding to a specific version of OpenGL.
- Provide a stable API layer for OpenGL programming, without having to rely on vendor-dependent OpenGL libraries with heterogeneous symbol availability. Targetting a specific version of OpenGL would simply mean linking against a specific version of such library set, disregarding of the availability of the vendor's symbols at the compilation time.
- Provide a modern C++-style API, using function overloading, namespaces, strong type checks and datastructures, to simplify the OpenGL API and improve the interoperability with the C++ standard library.
- Provide debugging information around OpenGL API calls. Optionnally logging each call in a human-friendly format, warning of vendor's not implemented function calls, and automatically checking OpenGL errors and logging them and/or reporting them as exceptions.
- Decouple from libgtulu library, which would use such API as a base layer and add template constraints around it.
mkdir build cd build cmake .. make
Except from the man pages and registry headers, which are property of OpenGL and Khronos group and under specific copyright
Distributed under the Boost Software License, Version 1.0.
See accompanying file LICENSE or copy at http://www.boost.org/LICENSE_1_0.txt