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Commits on Jun 26, 2011
  1. @OlafArnold
Commits on Jun 25, 2011
  1. @OlafArnold

    ***Code cleaning, erased all backwards compatibility code to 2.5, now…

    OlafArnold authored
    … exporter works
    
    only with Blender 2.58 *** !!
    
    -fix for texture object mapping:
    changed matrix_locat.copy().invert() to matrix_local.inverted()
    
    - changed "Linear Workflow" to "ColorManagement BI"
    
    - massive reorganisation of texture panels, also added Buttons for
     "Material/World/Brush" like in Blender UI
    
    - fix in Wood Noise Basis
    
    - disbled for now export of intanced objects, causes problems of:
    1.) crashes YafaRay if transparent shadows turned on
    2.) messed up "Ball" Material preview (is instanced mesh orco mapped Icosphere)
    3.) problems with "Orco" texture mapping, wrong matrix...
Commits on Jun 14, 2011
  1. @OlafArnold

    -added options "with diffuse" and "with caustic" in textured backgrou…

    OlafArnold authored
    …nd and DT SunSky
    
    -added back skylight power and color space settings in DT SunSky
    -UI redesign in DT SunSky
    -added descriptions to custom props in world properties
    -added custom props zenith and horizon color, set defaults for them
    -code cleaning
    
    TODO: UI redesign for SunSky also and adding custom props to converter
Commits on Jun 12, 2011
  1. @OlafArnold

    fix for image saving, default file format is PNG in blender and yafar…

    OlafArnold authored
    …ay. if format is changed in yafaray exporter than the blender settings get updated via python callback also.
    
    Blender rev. >37298 is needed though..., i will not implement an operator for this...
Commits on Jun 11, 2011
  1. @OlafArnold
Commits on Jun 10, 2011
  1. @OlafArnold

    - Get rid of some "if, elif, else statements" by replacing them with …

    OlafArnold authored
    …dictionarys.
    
    - Update of previews for material and world, with python callbacks.
    - Switching lamp types, updates lamp type in 3dview also via python callbacks.
    
    Support for python callbacks on custom properties needs Blender revision > 37297!!
Commits on Jun 7, 2011
  1. @OlafArnold
Commits on Jun 4, 2011
  1. @OlafArnold

    added missing particle panels, also enabled and moved strand settings…

    OlafArnold authored
    … to particle settings, some code cleaning too...
  2. @OlafArnold
Commits on May 30, 2011
  1. @OlafArnold

    Enabled Hair particles in exporter, needs some testing and further im…

    OlafArnold authored
    …provements though.
    
    Child particles not working now, also some panels missing in particle settings...
Commits on May 21, 2011
  1. @OlafArnold

    Fix of own introduced bug in saving image files for animation, can no…

    OlafArnold authored
    …t set file format, file
    
    output path and exr zbuff in render context. TODO: disable image writing to disk from blender, currently not possible with 2.57 python API.
Commits on May 17, 2011
  1. @OlafArnold

    Python raises errors if object has no material assigned (e.g. refresh…

    OlafArnold authored
    … preview in materials), added some checks there.
    
    Add font (text) support, see post on forum:
    http://www.yafaray.org/community/forum/viewtopic.php?p=24316#p24316
    Thank you Atom for the report and fix, also smooth angel for text objects 60 degr. gives
    nicer results.
    Test File:  http://dl.dropbox.com/u/21229169/test_font.blend
Commits on May 15, 2011
  1. @OlafArnold
Commits on May 14, 2011
  1. @OlafArnold

    Dupligroup fix for empty object type, see report: http://www.yafaray.…

    OlafArnold authored
    …org/node/461
    
    Test File should work now: http://www.yafaray.org/sites/default/files/issues/dupli_group.blend
    
    One issue remains though: external linking of dupli groups work, but not materials....
Commits on May 12, 2011
  1. @OlafArnold

    Enable compositing presets in camera display panel, could be nice for…

    OlafArnold authored
    … camera / scene setup
    
    in yafaray also. Works only in Blender 2.57 rev. >= 36590.
    
    Example: http://www.pasteall.org/pic/show.php?id=12124
  2. @povmaniaco

    Update README file.

    povmaniaco authored
Commits on May 10, 2011
  1. @povmaniaco
Commits on May 8, 2011
  1. @OlafArnold
Commits on May 7, 2011
  1. @OlafArnold

    Mirror color texture mapping for glass material fixed:

    OlafArnold authored
    http://dl.dropbox.com/u/21229169/Col_Mir_mapping_for_glass.jpg
    
    Added back Image sampling panel, with "Use Alpha", "Calculate Alpha", "Fplip X/Y Axis",
    Interpolation and Exposure adjust for Images also. Here are some Interpolation Examples:
    http://dl.dropbox.com/u/21229169/none.png
    http://dl.dropbox.com/u/21229169/bicubic.png
    http://dl.dropbox.com/u/21229169/bilinear.png
  2. @povmaniaco
Commits on May 5, 2011
  1. @OlafArnold
Commits on May 3, 2011
  1. @OlafArnold
Commits on May 2, 2011
  1. @OlafArnold
  2. @OlafArnold
Commits on May 1, 2011
  1. @OlafArnold

    Material UI redesign based on proposals from samo, also implemented i…

    OlafArnold authored
    …or presets. Some pep8 cleaning.
    
    Here are the proposals and the implementation in 2.57 exporter:
    http://dl.dropbox.com/u/21229169/UI%20Redesign%20Materials%20in%20257.jpg
  2. @povmaniaco

    My test for correct order exporter into xml file (like 2.49):

    povmaniaco authored
    texture, materials, lights, objects, cameras, background, integrators and render.
Commits on Apr 30, 2011
  1. @OlafArnold

    Some converter fixes for volume settings, alpha intensity mapping, mi…

    OlafArnold authored
    …rror intensity mapping and mirror color mapping. Also: invert intensity map, when a negative factor value is used.
    
    All tested with samos documentation test files from 2.49.
    
    See also: http://dl.dropbox.com/u/21229169/Material_Converting_and_Tex_Map.jpg
Commits on Apr 27, 2011
  1. @OlafArnold

    temp fix for textures with transparency and use alpha, image with alp…

    OlafArnold authored
    …ha channel and color info should render again, but needs materials and texture mapping need some more testing.
    
    Some fixes in converter and some ui cleaning in world buttons.
Commits on Apr 26, 2011
  1. @OlafArnold

    Exporter always uses the the angle from option "Auto Smooth" whether …

    OlafArnold authored
    …it is enabled in object data, normals panel or not...
    
    Changed it so it only use this parameter if "AutoSmooth" enabled, else it uses shade smooth for the mesh with a value of 181 degr (as it was in old 2.49 exporter).
Commits on Apr 25, 2011
  1. @OlafArnold

    Render Animation: reorganisation of file saving from YafaRay`s ImageH…

    OlafArnold authored
    …andler. Now only supported file formats are selectable, also for Render Method "Image File" the images will be saved in its own folder (yaf_ani) with frame number as filenames. Default Image output file format is EXR now, supports alpha and depth mask in file saving by default if enabled. Sadly i can not disable file saving from Blenders Animation rendering due to the Python API restriction. Also some code clean up in exporter files. Here is a screenshot of the changes for explanation: http://dl.dropbox.com/u/21229169/Render_Output.jpg
Commits on Apr 17, 2011
  1. @OlafArnold
  2. @OlafArnold

    Added Render Output Method "XML File" as in old Blender 2.49 exporter…

    OlafArnold authored
    …. Default is to export to tmp directory, but can be changed in Render -> "Output Settings" Panel.
Commits on Apr 16, 2011
  1. @OlafArnold

    First test commit as a contributor to Blender-2.5-Exporter: cleaned u…

    OlafArnold authored
    …p some ui code and enabled fake shadows in combination with dispersion. Also enabled oren-nayar BRDF Type for coated glossy again.
  2. @DarkTide

    Sync with Olaf's fork

    DarkTide authored
Commits on Apr 10, 2011
  1. @OlafArnold

    Fixes for Materials, UI Redesign, Blend Material fix. Also added some…

    OlafArnold authored
    … new properties for Materials, so the value doesn´t change if you switch to an other Material Type. Added them to converter also. Please test and give feedback, thank you.
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