Implementation of the WebSocket protocol in Go according to RFC 6455. Others have done the same, they may be better or worse, I haven't looked at them. I did this for the fun in following the RFC.
Currently this project aims at providing a well performing WebSocket server, and it currently lacks client capabilities. Features include:
- Multiple client connections, recieved asynchronously on a channel
- Sending and recieving text messages
Copyright (C) 2013 Didrik Nordström
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License version 3 as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.