Enhanced OpenVR Driver for Razer Hydra using Sixense SDK
Clone or download
Pull request Compare This branch is 54 commits ahead, 2 commits behind ValveSoftware:master.
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
drivers/driver_hydra
resources
tools
vendor/eigen
.gitignore
LICENSE
Paths.props
README.md
driver_hydra.sln

README.md

Razer Hydra Driver for SteamVR

Join the chat at https://gitter.im/betavr/steamvr_driver_hydra

Installation

You can download the latest executable installer (steamvr_hydra_driver_vx.x.x.x.zip) from: https://github.com/betavr/steamvr_driver_hydra/releases/latest

For more detailed instructions please visit the wiki: https://github.com/betavr/steamvr_driver_hydra/wiki

Features

  • IMU emulation can be toggled with BUTTON 1 on each controller, which enables the user to throw stuff. Since it causes a considerable amount of jitter, it is off by default.
  • IMU emulation now also has angular velocity support. This means you can put a spin on objects. It can be toggled with BUTTON 2 when IMU emulation is active, and is enabled by default.

Building

To build the driver follow the instructions of our parent project: https://github.com/ValveSoftware/driver_hydra