From d15f5d0543bd56b59f3fc3e9e0da976e27aac4d3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fran=C3=A7ois?= Date: Sat, 5 Mar 2022 21:48:07 +0100 Subject: [PATCH] insert the gltf mesh name on the entity if there is one --- crates/bevy_gltf/src/loader.rs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/crates/bevy_gltf/src/loader.rs b/crates/bevy_gltf/src/loader.rs index fc5d798757e3f..8b98b713a1e64 100644 --- a/crates/bevy_gltf/src/loader.rs +++ b/crates/bevy_gltf/src/loader.rs @@ -801,6 +801,9 @@ fn load_node( value: extras.get().to_string(), }); } + if let Some(name) = mesh.name() { + mesh_entity.insert(Name::new(name.to_string())); + } // Mark for adding skinned mesh if let Some(skin) = gltf_node.skin() { entity_to_skin_index_map.insert(mesh_entity.id(), skin.index());