From 4442d7af24a3d5b232278eed2d52234f34bfcecb Mon Sep 17 00:00:00 2001 From: Joda Date: Wed, 19 Nov 2025 18:37:38 -0600 Subject: [PATCH] fix skybox example in web by skipping unsupported TAA --- examples/3d/skybox.rs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/examples/3d/skybox.rs b/examples/3d/skybox.rs index fc32289f973fa..0cfe1cec93607 100644 --- a/examples/3d/skybox.rs +++ b/examples/3d/skybox.rs @@ -1,7 +1,9 @@ //! Load a cubemap texture onto a cube like a skybox and cycle through different compressed texture formats +#[cfg(not(target_arch = "wasm32"))] +use bevy::anti_alias::taa::TemporalAntiAliasing; + use bevy::{ - anti_alias::taa::TemporalAntiAliasing, camera_controller::free_camera::{FreeCamera, FreeCameraPlugin}, core_pipeline::Skybox, image::CompressedImageFormats, @@ -71,6 +73,7 @@ fn setup(mut commands: Commands, asset_server: Res) { commands.spawn(( Camera3d::default(), Msaa::Off, + #[cfg(not(target_arch = "wasm32"))] TemporalAntiAliasing::default(), ScreenSpaceAmbientOcclusion::default(), Transform::from_xyz(0.0, 0.0, 8.0).looking_at(Vec3::ZERO, Vec3::Y),