[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files\Beyond-All-Reason\data\"
Using writeable configuration source: "C:\Program Files\Beyond-All-Reason\data\springsettings.cfg"
LogOutput initialized. Logging to C:\Program Files\Beyond-All-Reason\data\infolog.txt
============== ==============
Available:
ArchiveScanner
AutohostInterface
BumpWater
CSMFGroundTextures
CregSerializer
DecalsDrawerGL4
DynWater
FarTextureHandler
Font
GameServer
GroundMoveType
KeyBindings
LuaSocket
Model
Net
Path
Piece
RoamMeshDrawer
Shader
SkyBox
Sound
Texture
VFS
Enabled:
Sound (Notice)
VFS (Info)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
============== ==============
============== ==============
AllowDeferredMapRendering = 1
AllowDeferredModelRendering = 1
CubeTexGenerateMipMaps = 1
CubeTexSizeReflection = 1024
Fullscreen = 0
GrassDetail = 0
GroundScarAlphaFade = 1
HardwareCursor = 1
InputTextGeo = 0.26 0.73 0.02 0.028
MaxNanoParticles = 0
MaxParticles = 40000
ROAM = 0
Shadows = 1
ShowFPS = 1
ShowPlayerInfo = 0
ShowSpeed = 1
UnitLodDist = 10000
Water = 4
WindowBorderless = 1
WindowPosX = 0
WindowPosY = 34
XResolutionWindowed = 3840
YResolutionWindowed = 2066
snd_volmaster = 68
snd_volmusic = 0
============== ==============
============== ==============
Spring Engine Version: 104.0.1-1455-g39f8fbd maintenance
Build Environment: gcc libstdc++ version 20171010
Compiler Version: gcc-5.5.0
Operating System: Windows 10 Creators Update (build 15063)
Hardware Config: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz; 8147MB RAM, 13267MB pagefile
Binary Word Size: 32-bit (emulated)
Process Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 4
Logical CPU Cores: 8
============== ==============
[good_fpu_init][STREFLOP_SSE]
SSE 1.0 : 1, SSE 2.0 : 1
SSE 3.0 : 1, SSSE 3.0 : 1
SSE 4.1 : 1, SSE 4.2 : 1
SSE 4.0A: 0, SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 10s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
display=1 modes=71 bounds={x=0, y=0, w=3840, h=2160}
[ 1] 3840x2160x24bpp@60Hz
[ 9] 2560x1600x24bpp@60Hz
[17] 2560x1440x24bpp@60Hz
[29] 1920x1200x24bpp@60Hz
[31] 1920x1080x24bpp@60Hz
[39] 1680x1050x24bpp@60Hz
[47] 1600x1024x24bpp@60Hz
[53] 1600x900x24bpp@60Hz
[58] 1280x800x24bpp@60Hz
[60] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
GL version : 4.6.0 NVIDIA 440.97
GL vendor : NVIDIA Corporation
GL renderer : GeForce GTX 1070/PCIe/SSE2
GLSL version: 4.60 NVIDIA
GLEW version: 2.1.0
GPU memory : 8192MB (total) / 6173MB (available)
SDL swap-int: 1
ARB shader support : 1
GLSL shader support : 1
FBO extension support : 1
NVX GPU mem-info support : 1
ATI GPU mem-info support : 0
NPOT-texture support : 1 (1)
S3TC/DXT1 texture support : 1/1
texture query-LOD support : 1 (1)
MSAA frame-buffer support : 1 (1)
24-bit Z-buffer support : 1 (-)
primitive-restart support : 1 (1)
clip-space control support: 1 (1)
seamless cube-map support : 1 (1)
frag-depth layout support : 1 (-)
max. FBO samples : 32
max. texture size : 32768
max. texture anisotropy level: 16.000000
max. vec4 varyings/attributes: 31/16
max. draw-buffers : 8
max. rec. indices/vertices : 1048576/1048576
max. uniform buffer-bindings : 84
max. uniform block-size : 64KB
enable ATI-hacks : 0
compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<3840,2066>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 3840x2066x24bpp@60Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 1ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files\Beyond-All-Reason\data\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files\Beyond-All-Reason\data\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files\Beyond-All-Reason\data\engine\104.0.1-1455-g39f8fbd maintenance\
Scanning: C:\Program Files\Beyond-All-Reason\data\engine\104.0.1-1455-g39f8fbd maintenance\base
Scanning: C:\Program Files\Beyond-All-Reason\data\maps
Scanning: C:\Program Files\Beyond-All-Reason\data\packages
[~CPoolArchive] archiveFile="C:\Program Files\Beyond-All-Reason\data\packages\f772f80f803e6014fb3646e4cba6f980.sdp" numZipFiles=10669 sumInflSize=614112kb sumReadTime=0ms
file="anims/cursormove_0.bmp" indx=8 inflSize=3kb readTime=0ms
file="anims/cursornormal.txt" indx=9 inflSize=0kb readTime=0ms
file="anims/cursorcapture_0.bmp" indx=4 inflSize=3kb readTime=0ms
file="anims/cursorfight_0.bmp" indx=7 inflSize=3kb readTime=0ms
file="anims/cursordefend_0.bmp" indx=5 inflSize=3kb readTime=0ms
file="anims/cursorattackbad_0.bmp" indx=3 inflSize=3kb readTime=0ms
file=".gitignore" indx=1 inflSize=0kb readTime=0ms
file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
file="anims/cursorattack_0.bmp" indx=2 inflSize=3kb readTime=0ms
file="anims/cursordgun_0.bmp" indx=6 inflSize=3kb readTime=0ms
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[VFS] [SpringVFS::ReserveArchives]
[VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=06127098 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06269070 context=06140238
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Głośniki (2 — Urządzenie zgodne ze standardem High Definition Audio)]
[f=-000001] [Sound] [Głośniki (2 — Urządzenie zgodne ze standardem High Definition Audio)]
[f=-000001] [Sound] [LG Ultra HD (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Cyfrowe urządzenie audio (S/PDIF) (2 — Urządzenie zgodne ze standardem High Definition Audio)]
[f=-000001] [Sound] [Cyfrowe urządzenie audio (S/PDIF) (2 — Urządzenie zgodne ze standardem High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [LuaMenuController::Reset] using menu archive "rapid://byar-chobby:test"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="BYAR Chobby test-91-ddf970a", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Chobby test-3499-e40220b", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 3840, 2066, 0, 60
[f=-000001] Spring.GetViewGeometry, 3840, 2066, 0, 0
[f=-000001] gl.GetViewSizes, 3840, 2066
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaMenu] Loading API widget: Delay API
[f=-000001] [LuaMenu] Loading API widget: spring-launcher
[f=-000001] [spring-launcher] Connecting to 127.0.0.1:55882
[f=-000001] [LuaMenu] Loading API widget: Limit FPS
[f=-000001] [LuaMenu] Loading API widget: Away Tracker
[f=-000001] [LuaMenu] Loading API widget: Chili Framework
[f=-000001] [LuaMenu] Loading API widget: LibLobby API
[f=-000001] [liblobby] liblobby configuration:
[f=-000001] [liblobby] serverName, BAR
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, spring
[f=-000001] [liblobby] address, road-flag.bnr.la
[f=-000001] [LuaMenu] Loading API widget: i18n
[f=-000001] [LuaMenu] Loading API widget: ChiliFX
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget: Chotify
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget: Download Handler
[f=-000001] [LuaMenu] Loading API widget: Ingame Interface
[f=-000001] [LuaMenu] Loading widget: Test
[f=-000001] [LuaMenu] Loading widget: Command Buffering
[f=-000001] [LuaMenu] Loading widget: Battle List Window
[f=-000001] [LuaMenu] Loading widget: Campaign Options Window
[f=-000001] [LuaMenu] Loading widget: Community Window
[f=-000001] [LuaMenu] Loading widget: Download Window
[f=-000001] [LuaMenu] Loading widget: Friend Window
[f=-000001] [LuaMenu] Loading widget: Missions Handles
[f=-000001] [LuaMenu] Loading widget: Notification Handler
[f=-000001] [LuaMenu] Loading widget: Planetwars List Window
[f=-000001] [LuaMenu] Loading widget: Queue List Window
[f=-000001] [LuaMenu] Loading widget: Replays window
[f=-000001] [LuaMenu] Loading widget: Settings Window
[f=-000001] [LuaMenu] Loading widget: SpringBoard Window
[f=-000001] [LuaMenu] Loading widget: Users Handler
[f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface
[f=-000001] [Chobby] No port support, chobby_wrapper_port.txt not found.
[f=-000001] [LuaMenu] Loading widget: Cache Handler API
[f=-000001] [LuaMenu] Loading widget: Internet Browser API
[f=-000001] [LuaMenu] Loading widget: Map Handler API
[f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload
[f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface
[f=-000001] [LuaMenu] Loading widget: Campaign Data Handler
[f=-000001] [LuaMenu] Loading widget: API Script Handler
[f=-000001] [LuaMenu] Loading widget: Analytics Handler
[f=-000001] [LuaMenu] Loading widget: Animation control
[f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin
[f=-000001] [LuaMenu] Loading widget: Battle Room Window
[f=-000001] [LuaMenu] Loading widget: Battle status panel
[f=-000001] [LuaMenu] Loading widget: Benchmark Handler
[f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout
[f=-000001] [LuaMenu] Loading widget: Campaign Handler
[f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK
[f=-000001] [LuaMenu] Loading widget: Campaign Save/Load
[f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel
[f=-000001] [LuaMenu] Loading widget: Chili Visual Novel
[f=-000001] [LuaMenu] Loading widget: Codex Handler
[f=-000001] [LuaMenu] Loading widget: Color change window
[f=-000001] [LuaMenu] Loading widget: Cursor tooltip
[f=-000001] [LuaMenu] Loading widget: Discord Handler
[f=-000001] [LuaMenu] Loading widget: Load Game Menu
[f=-000001] [LuaMenu] Loading widget: Login Window
[f=-000001] [LuaMenu] Loading widget: Maplist Panel
[f=-000001] [LuaMenu] Loading widget: Mission Progress Handler
[f=-000001] [LuaMenu] Loading widget: Modoptions Panel
[f=-000001] [LuaMenu] Loading widget: Party status panel
[f=-000001] [LuaMenu] Loading widget: Planet Battle Handler
[f=-000001] [LuaMenu] Loading widget: Popup Preloader
[f=-000001] [LuaMenu] Loading widget: Queue status panel
[f=-000001] [LuaMenu] Loading widget: Rank update window
[f=-000001] [LuaMenu] Loading widget: Resolution limiter
[f=-000001] [LuaMenu] Loading widget: Steam Coop Handler
[f=-000001] [LuaMenu] Loading widget: Steam Handler
[f=-000001] [LuaMenu] Loading widget: Steam Release Notifier
[f=-000001] [LuaMenu] Loading widget: UI scaler
[f=-000001] [LuaMenu] Loading widget: User status panel
[f=-000001] [LuaMenu] Loading widget: ZK Comm Config
[f=-000001] [LuaMenu] Loading widget: ZK replay downloader
[f=-000001] [LuaMenu] Loading widget: Cursor scaler
[f=-000001] [LuaMenu] Loading widget: ChiliProfiler
[f=-000001] [LuaMenu] Loading widget: Image Preloader
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget: Chili lobby
[f=-000001] [Chobby] Detected game config, byar
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, taprime
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] [LuaMenu] Loading widget: Standalone lobby tools
[f=-000001] [LuaMenu] Loading widget: Block Input
[f=-000001] [LuaMenu] Loading widget: Music Player Lite
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=062536a8
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Starting Track, LuaMenu/configs/gameConfig/byar/lobbyMusic/RobRichert-AliasZero.ogg, 0.5
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2066>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2066>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2066x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 4ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2066>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2066>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2066x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 4ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<3840,2066>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<3840,2066>
[f=-000001] [gui_mission_handler.lua] Error: Error loading missions.
[f=-000001] [gui_mission_handler.lua] Error: Error loading missions.
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2066>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2066>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2066x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 10ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 64ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<3840,2066>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<3840,2066>
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2066>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2066>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2066x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 4ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001] DesignEvent, events_2018_04_25:lobby:panel:settings, nil
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<3840,2066>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<3840,2066>
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2066>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2066>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2066x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 4ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=1 (cfgFullScreen=1 sdlFullScreen=0) newRes=<3840,2160>
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2160>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 6ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=1) newRes=<1599,899>
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1599,899>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1599,899>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1599x899x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 5ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<2068,1243>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<2068,1243>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 2068x1243x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 10ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 19ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001] DesignEvent, events_2018_04_25:lobby:singleplayer, nil
[f=-000001] DesignEvent, events_2018_04_25:lobby:singleplayer:skirmish, nil
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\engine\104.0.1-1455-g39f8fbd maintenance\base
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\maps
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2066>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2066>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2066x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 7ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=1 (cfgFullScreen=1 sdlFullScreen=0) newRes=<3840,2160>
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2160>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 5ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] DesignEvent, events_2018_04_25:lobby:replays, nil
[f=-000001] DesignEvent, events_2018_04_25:lobby:replays:replays, nil
[f=-000001] [Chili] Error: in `Replays window`:replayHandler : [string "LuaMenu/Widgets/gui_replay_handler.lua"]:204: attempt to call field 'ReadReplayInfo' (a nil value)
[f=-000001] [Chili] Error: stacktrace:
[string "LuaMenu/Widgets/gui_replay_handler.lua"]:204: in PartialAddReplays
[string "LuaMenu/Widgets/gui_replay_handler.lua"]:211: in AddReplays
[string "LuaMenu/Widgets/gui_replay_handler.lua"]:214: in InitializeControls
[string "LuaMenu/Widgets/gui_replay_handler.lua"]:316: in eventListener
... (18 calls)
[string "LuaHandler/Utilities/specialCallinHandlers...."]:229
[string "libs/chiliui/LuaMenu/chili/chili/controls/c..."]:222: in SetParent
[f=-000001] [Chili] Error: In widget: Replays window
[f=-000001] [Chili] Error: in `Chili lobby`:mainContent_window : [string "libs/chiliui/LuaMenu/chili/chili/controls/o..."]:286: Chili: There is already a control with the name `replayHandler` in `mainContent_window`!
[f=-000001] [Chili] Error: stacktrace:
[C]: in error
[string "libs/chiliui/LuaMenu/chili/chili/controls/o..."]:286: in AddChild
[string "libs/chiliui/LuaMenu/chili/chili/controls/c..."]:232: in AddChild
[string "LuaMenu/widgets/chobby/components/tab_panel..."]:89: in ToggleShow
... (9 calls)
[string "LuaHandler/Utilities/specialCallinHandlers...."]:229
[string "libs/chiliui/LuaMenu/chili/chili/controls/o..."]:985
[f=-000001] [Chili] Error: In widget: Chili lobby
[f=-000001] [Chili] Error: in `Chili lobby`:mainContent_window : [string "libs/chiliui/LuaMenu/chili/chili/controls/o..."]:286: Chili: There is already a control with the name `replayHandler` in `mainContent_window`!
[f=-000001] [Chili] Error: stacktrace:
[C]: in error
[string "libs/chiliui/LuaMenu/chili/chili/controls/o..."]:286: in AddChild
[string "libs/chiliui/LuaMenu/chili/chili/controls/c..."]:232: in AddChild
[string "LuaMenu/widgets/chobby/components/tab_panel..."]:89: in ToggleShow
... (9 calls)
[string "LuaHandler/Utilities/specialCallinHandlers...."]:229
[string "libs/chiliui/LuaMenu/chili/chili/controls/o..."]:985
[f=-000001] [Chili] Error: In widget: Chili lobby
[f=-000001] Warning: Couldn't find texture "LuaMenu/Images/MinimapThumbnailsTitanDuel.jpg"!
[f=-000001] [chobby] Showing battle with ID, 102
[f=-000001] Warning: Couldn't find texture "LuaMenu/Images/Minimaps/TitanDuel.jpg"!
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\engine\104.0.1-1455-g39f8fbd maintenance\base
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\maps
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[f=-000001] Warning: Couldn't find texture "LuaMenu/Images/Minimaps/Red_Comet.jpg"!
[f=-000001] Warning: Couldn't find texture "LuaMenu/Images/MinimapThumbnailsRed_Comet.jpg"!
[f=-000001] Warning: Couldn't find texture "LuaMenu/Images/Minimaps/Red_Comet_Remake_1.6.jpg"!
[f=-000001] Warning: Couldn't find texture "LuaMenu/Images/MinimapThumbnailsRed_Comet_Remake_1.6.jpg"!
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\engine\104.0.1-1455-g39f8fbd maintenance\base
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\maps
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[f=-000001] SetSettings Int, XResolution, 3840
[f=-000001] SetSettings Int, YResolution, 2160
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] compatProfile, false
[f=-000001] DesignEvent, events_2018_04_25:game_start:multiplayer:connecting_unknown, nil
[f=-000001] Game starts!
[f=-000001] [GAME]
{
HostIP=112.213.34.51;
HostPort=8452;
SourcePort=0;
IsHost=0;
MyPlayerName=PtaQ;
MyPasswd=0;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files\Beyond-All-Reason\data\engine\104.0.1-1455-g39f8fbd maintenance\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] [async=0] threads=3 tasks=60 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {2.000, 0.000, 2.000, -26815622240764203223342798731645541926490573119331302938580346880612323642989746722024931586813884447982406118894554690886576809348830004182857981701914624.000}}ms
[f=-000001] thread=2 tasks=30 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=128 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06140238 dev=06269070
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=06140238 dev=06269070
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(06140238)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(06269070)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives(reload=1)] (#mod=0 #map=0 #menu=3331)
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\engine\104.0.1-1455-g39f8fbd maintenance\base
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\maps
[f=-000001] Scanning: C:\Program Files\Beyond-All-Reason\data\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=2b9d9020 context=1f7661c8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Głośniki (2 — Urządzenie zgodne ze standardem High Definition Audio)]
[f=-000001] [Sound] [Głośniki (2 — Urządzenie zgodne ze standardem High Definition Audio)]
[f=-000001] [Sound] [LG Ultra HD (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Cyfrowe urządzenie audio (S/PDIF) (2 — Urządzenie zgodne ze standardem High Definition Audio)]
[f=-000001] [Sound] [Cyfrowe urządzenie audio (S/PDIF) (2 — Urządzenie zgodne ze standardem High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "rapid://byar-chobby:test"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="BYAR Chobby test-91-ddf970a", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Chobby test-3499-e40220b", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=108
[f=-000001] [CPreGame] using client IP 112.213.34.51 and port 8452
[f=-000001] [NetProto::InitClient] connecting to IP 112.213.34.51 on port 8452 using name PtaQ
[f=-000001] [SpringApp::Reload][13] reloadCount=1
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Red Comet Remake 1.6" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.6", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Beyond All Reason test-12409-10473d9" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Beyond All Reason test-12409-10473d9", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [~CPoolArchive] archiveFile="C:\Program Files\Beyond-All-Reason\data\packages\f772f80f803e6014fb3646e4cba6f980.sdp" numZipFiles=10669 sumInflSize=614112kb sumReadTime=3711ms
[f=-000001] file="sounds/music/peace/professorkliq-youhavebeenchosen.ogg" indx=8676 inflSize=18385kb readTime=109ms
[f=-000001] file="unittextures/arm_color.dds" indx=10428 inflSize=21845kb readTime=85ms
[f=-000001] file="unittextures/arm_normal.dds" indx=10429 inflSize=21845kb readTime=70ms
[f=-000001] file="unittextures/arm_other.dds" indx=10430 inflSize=21845kb readTime=57ms
[f=-000001] file="sounds/music/peace/tonescape-displexia.ogg" indx=8683 inflSize=9948kb readTime=51ms
[f=-000001] file="sounds/music/war/knock.ogg" indx=8691 inflSize=7482kb readTime=43ms
[f=-000001] file="sounds/music/war/mateuszmorawski-branmorph.ogg" indx=8692 inflSize=9004kb readTime=41ms
[f=-000001] file="sounds/music/peace/duanenaulls-distantcry.ogg" indx=8672 inflSize=6285kb readTime=41ms
[f=-000001] file="unittextures/arm_wreck_color_normal.dds" indx=10432 inflSize=5461kb readTime=40ms
[f=-000001] file="sounds/music/war/tha-thecollapse.ogg" indx=8698 inflSize=7323kb readTime=39ms
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files\Beyond-All-Reason\data\demos\20200215_131117_Red Comet Remake 1_104.0.1-1455-g39f8fbd maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 6485ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff
[f=-000001] [LuaIntro] Loading widget: LoadProgress
[f=-000001] [LuaIntro] Loading widget: Main
[f=-000001] [LuaIntro] Loading widget: LoadTexture
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] [unitdefs.lua] Error: removed the "scaint" entry from the "scavcommander" build menu
[f=-000001] [~ScopedOnceTimer][Loading all definitions: ] 194ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 229ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 337 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 16
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1733ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] Warning: [CreateYardMap] armageo: given yardmap contains 4 excess char(s)!
[f=-000001] Warning: [CreateYardMap] scavengerdroppod_scav: given yardmap contains 3 excess char(s)!
[f=-000001] Warning: [CreateYardMap] scavengerdroppodbeacon_scav: given yardmap contains 3 excess char(s)!
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 79ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to Basic Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms
[f=-000001] [AI Loader] ShardLua bot Deactivated!
[f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
[f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
[f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
[f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
[f=-000001] Loaded synced gadget: Get Player Data
[f=-000001] Loaded synced gadget: Metalspot Finder Gadget
[f=-000001] Loaded synced gadget: Rez Exp
[f=-000001] Loaded synced gadget: Save/Load
[f=-000001] Loaded synced gadget: Stats
[f=-000001] Loaded synced gadget: ranks api
[f=-000001] [Gaia Critters] gadget:Initialize() Game.mapName=Red Comet Remake 1.6
[f=-000001] [Gaia Critters] No critter config for this map
[f=-000001] Loaded synced gadget: gaia critter units
[f=-000001] Loaded synced gadget: loader for Scavenger mod
[f=-000001] Loaded synced gadget: IconGenerator
[f=-000001] Loaded synced gadget: Map Lua Metal Spot Placer
[f=-000001] Loaded synced gadget: CameraBroadcast
[f=-000001] Loaded synced gadget: Awards
[f=-000001] Loaded synced gadget: Graphical options setter
[f=-000001] Loaded synced gadget: Map TerrainTypes
[f=-000001] Loaded synced gadget: Map Tree Replacer
[f=-000001] Loaded synced gadget: Newbie Info
[f=-000001] Loaded synced gadget: PBR enabler
[f=-000001] Loaded synced gadget: Units Targetting Prioritie
[f=-000001] Loaded synced gadget: AI namer
[f=-000001] Loaded synced gadget: Activity Broadcast
[f=-000001] Loaded synced gadget: Ai Helpers
[f=-000001] Loaded synced gadget: Air Release
[f=-000001] Loaded synced gadget: Air Transports Speed
[f=-000001] Loaded synced gadget: AirPlantParents
[f=-000001] Loaded synced gadget: Ally Selected Units
[f=-000001] Loaded synced gadget: Bomber Control
[f=-000001] Loaded synced gadget: Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow)
[f=-000001] Loaded synced gadget: Cancel orders on share
[f=-000001] Loaded synced gadget: Com Counter
[f=-000001] Loaded synced gadget: Commando Watch
[f=-000001] Loaded synced gadget: Continuous Aim
[f=-000001] Loaded synced gadget: Controls Unit's maxrange
[f=-000001] Loaded synced gadget: Cursor Broadcast
[f=-000001] Loaded synced gadget: Custom weapon behaviours
[f=-000001] Loaded synced gadget: DGun CmdType Fix
[f=-000001] Loaded synced gadget: Death Messages
[f=-000001] Loaded synced gadget: Debris Explosions
[f=-000001] Loaded synced gadget: Debris physics
[f=-000001] Loaded synced gadget: Decloak when damaged
[f=-000001] Loaded synced gadget: Depthcharge splash
[f=-000001] Loaded synced gadget: Dev Helper Cmds
[f=-000001] Loaded synced gadget: DirectControl
[f=-000001] Loaded synced gadget: Display DPS
[f=-000001] Loaded synced gadget: Don't target flyover nukes
[f=-000001] Loaded synced gadget: DragonsDisguise
[f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown
[f=-000001] Loaded synced gadget: Energy Conversion
[f=-000001] Loaded synced gadget: Engine Hotfixes for Various Engine Kludges
[f=-000001] Loaded synced gadget: Experimental Bots Steps Damages
[f=-000001] Loaded synced gadget: Explosion_lights
[f=-000001] Loaded synced gadget: FPS Broadcast
[f=-000001] Loaded synced gadget: FinishedBuilding
[f=-000001] Loaded synced gadget: Fortification Walls
[f=-000001] Loaded synced gadget: GPU mem Broadcast
[f=-000001] Loaded synced gadget: Game End
[f=-000001] Loaded synced gadget: Initial Spawn
[f=-000001] Loaded synced gadget: Juno Damage
[f=-000001] Loaded synced gadget: Lightning Spash Damage
[f=-000001] Loaded synced gadget: Load/unload
[f=-000001] Loaded synced gadget: Lua unit script framework
[f=-000001] Loaded synced gadget: LuaUI Reload
[f=-000001] Loaded synced gadget: Lups Flamethrower Jitter
[f=-000001] Loaded synced gadget: LupsNanoLasers
[f=-000001] Loaded synced gadget: Maverick Exp
[f=-000001] Loaded synced gadget: Merc/Scr stockpile control
[f=-000001] Loaded synced gadget: Missile smoke
[f=-000001] Loaded synced gadget: Nano Radar Pos
[f=-000001] Loaded synced gadget: No Land Damage
[f=-000001] Loaded synced gadget: No Self Pwn
[f=-000001] Loaded synced gadget: No Share Self-D
[f=-000001] Loaded synced gadget: Nonblocking mines
[f=-000001] Loaded synced gadget: On/Off descriptions
[f=-000001] Loaded synced gadget: Only Target Category (surface only)
[f=-000001] Loaded synced gadget: Only Target Emp-able units
[f=-000001] Loaded synced gadget: Paralyze Damage Multiplier
[f=-000001] Loaded synced gadget: Passive Builders v3
[f=-000001] Loaded synced gadget: PopUpWaterStructures
[f=-000001] Loaded synced gadget: Prevent Excessive Share
[f=-000001] Loaded synced gadget: Prevent Lab Hax
[f=-000001] Loaded synced gadget: Prevent Lab Hax2
[f=-000001] Loaded synced gadget: Prevent Load Hax
[f=-000001] Loaded synced gadget: Prevent Nanoframe Blocking Hax
[f=-000001] Loaded synced gadget: Prevent Range Hax
[f=-000001] Loaded synced gadget: Prevent Strange Orders
[f=-000001] Loaded synced gadget: Prevent Unload Hax
[f=-000001] Loaded synced gadget: Prevent outside-of-map hax
[f=-000001] Loaded synced gadget: Ranges Fix
[f=-000001] Loaded synced gadget: Reclaim Fix
[f=-000001] Loaded synced gadget: Reclaim effect
[f=-000001] Loaded synced gadget: Remove Stop
[f=-000001] Loaded synced gadget: Remove Wait
[f=-000001] Loaded synced gadget: ReverseMovementHandler
[f=-000001] Loaded synced gadget: Scavenger Blueprint Generator
[f=-000001] Loaded synced gadget: Sea bed Platforms
[f=-000001] Loaded synced gadget: Shockwaves
[f=-000001] Loaded synced gadget: Starburst Missile Liftoff
[f=-000001] Loaded synced gadget: Stealthy Passengers
[f=-000001] Loaded synced gadget: Stun Control
[f=-000001] Loaded synced gadget: Stun Energy Storage
[f=-000001] Loaded synced gadget: Stun Metal Storage
[f=-000001] Loaded synced gadget: System info
[f=-000001] Loaded synced gadget: Target on the move
[f=-000001] Loaded synced gadget: Team Resourcing
[f=-000001] Loaded synced gadget: Transportee Hider
[f=-000001] Loaded synced gadget: Tree feller
[f=-000001] Loaded synced gadget: TurnRadius
[f=-000001] Loaded synced gadget: Unally on demand
[f=-000001] Loaded synced gadget: UnderwaterPickup
[f=-000001] Loaded synced gadget: Unit glass pieces
[f=-000001] Loaded synced gadget: Unit transportable nanos
[f=-000001] Loaded synced gadget: UnitDefs Turret TurnSpeeds
[f=-000001] Loaded synced gadget: Watereffects
[f=-000001] Loaded synced gadget: Xmas effects
[f=-000001] Loaded synced gadget: fx_reclaim_shards
[f=-000001] Loaded synced gadget: game_no_share_to_enemy
[f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua
[f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua
[f=-000001] Loaded synced gadget: lups_cloak_fx.lua
[f=-000001] Loaded synced gadget: lups_thrusters.lua
[f=-000001] Loaded synced gadget: lups_wrapper.lua
[f=-000001] Loaded synced gadget: preventcombomb
[f=-000001] Loaded synced gadget: subMissile splash
[f=-000001] Loaded synced gadget: transport_dies_load_dies
[f=-000001] Loaded synced gadget: unit_combomb_full_damage
[f=-000001] Loaded synced gadget: AI Prevent Take
[f=-000001] Loaded synced gadget: AI Resource Multiplier
[f=-000001] Loaded synced gadget: Airbase Manager
[f=-000001] Loaded synced gadget: Area Attack
[f=-000001] Loaded synced gadget: CustomUnitShaders
[f=-000001] Loaded synced gadget: Take Manager
[f=-000001] Loaded synced gadget: Team Com Ends + dead allyteam blowup
[f=-000001] Loaded synced gadget: Substitution
[f=-000001] Loaded synced gadget: Voice Notifs
[f=-000001] Loaded synced gadget: resurrected param
[f=-000001] Loaded synced gadget: Mex Upgrader Gadget
[f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler
[f=-000001] Loaded synced gadget: Crashing Aircraft
[f=-000001] Loaded synced gadget: Fighter radius
[f=-000001] Loaded synced gadget: Lups Manager
[f=-000001] Loaded synced gadget: Lups Shield
[f=-000001] Loaded synced gadget: Gadget Profiler
[f=-000001] Loaded synced gadget: Map Waterlevel
[f=-000001] [AI Loader] ShardLua bot Deactivated!
[f=-000001] : Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=-000001] Switching to Overview style camera
[f=-000001] Switching to Spring style camera
[f=-000001] Switching to Free style camera
[f=-000001] Switching to Rotatable overhead camera
[f=-000001] Switching to Overhead (TA) style camera
[f=-000001] Switching to FPS style camera
[f=-000001] Switching to Spring style camera
[f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
[f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
[f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
[f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
[f=-000001] Loaded unsynced gadget: Get Player Data
[f=-000001] Loaded unsynced gadget: Save/Load
[f=-000001] Loaded unsynced gadget: Stats
[f=-000001] Loaded unsynced gadget: ranks api
[f=-000001] Loaded unsynced gadget: CustomIcons
[f=-000001] Loaded unsynced gadget: loader for Scavenger mod
[f=-000001] Loaded unsynced gadget: IconGenerator
[f=-000001] Loaded unsynced gadget: CameraBroadcast
[f=-000001] Loaded unsynced gadget: Awards
[f=-000001] Loaded unsynced gadget: Graphical options setter
[f=-000001] Loaded unsynced gadget: Map TerrainTypes
[f=-000001] Loaded unsynced gadget: Map Tree Replacer
[f=-000001] Loaded unsynced gadget: Newbie Info
[f=-000001] Loaded unsynced gadget: PBR enabler
[f=-000001] Loaded unsynced gadget: Sun Handler