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#!/bin/env ruby
# One way of making an object start and stop moving gradually:
# make user input affect acceleration, not velocity.
require 'rubygems'
require 'rubygame'
require 'json'
require 'forwardable'
require 'lib/game_settings'
require 'lib/game_requirements'
g = Game.new
puts "maybe stick the intro screen here"
g.go
Rubygame.quit()
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