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Commits on Jul 18, 2014
  1. @dseifert

    add more team logos

    dseifert authored
Commits on Jun 13, 2014
  1. @dseifert
Commits on Apr 23, 2014
  1. @dseifert

    ignore ~ backup files

    dseifert authored
  2. @dseifert
Commits on Apr 9, 2014
  1. @dseifert
Commits on Apr 8, 2014
  1. @dseifert
  2. @dseifert
  3. @dseifert

    set date/time formatter to UTC

    dseifert authored
    The formatter uses the local time zone. If this timezone has an offset of
    non-full hours (e.g. Tehran, which is GMT+0330), the time displayed is always
    off (in case of Tehran, it will display 40 minute game time)
Commits on Apr 2, 2014
  1. @dseifert
  2. @dseifert

    Merge pull request #3 from drewnoakes/master

    dseifert authored
    New Bold Hearts logo, and cleaner display of team logos in start UI
Commits on Mar 27, 2014
  1. @dseifert

    differentiate between sending and listening port

    dseifert authored Sebastian Koralewski committed
    For local testing it can be very helpful to have the gamecontroller send and
    receive data on two different ports. Ideally this can be set via the command
    line, however for now the GameControlData class constants can be adjusted.
Commits on Mar 5, 2014
  1. @dseifert

    do not show ball blocked time in drop ball kick-off for HL

    dseifert authored
    In the Humanoid League, a drop ball does not assign a kick-off (correctly
    shown in the GUI), which means that the ball is instantly in play. This
    commit removes the countdown for the blocked ball period in this case.
  2. @dseifert
Commits on Mar 3, 2014
  1. @dseifert
Commits on Mar 2, 2014
  1. @dseifert
  2. @dseifert

    remember the penalty of the substituted player

    dseifert authored Sebastian Koralewski committed
    When substituting a player, the substituting player should keep the
    remaining penalty time of the substituted player. In the humanoid
    league there are two different penalty times (30s and 60s) which
    requires that the type of penalty is remember to correctly calculate
    the remaining time.
  3. @dseifert
  4. @dseifert
  5. @dseifert

    add backgrounds for RoboCup German Open Humanoid League

    dseifert authored
    As only Kid Size is playing in German Open, the Teen/Adult Size ones
    are mostly placeholders.
  6. @dseifert

    remember the penalty of the substituted player

    dseifert authored
    When substituting a player, the substituting player should keep the
    remaining penalty time of the substituted player. In the humanoid
    league there are two different penalty times (30s and 60s) which
    requires that the type of penalty is remember to correctly calculate
    the remaining time.
  7. @dseifert

    substituting unpenalized players does not add a penalty

    dseifert authored
    In the humanoid league, players that are not in play and have no
    penalty can be substituted without an additional penalty. Active
    players need to be taken out of the field (implying a penalty)
    before they can be substituted.
  8. @dseifert

    penalties for humanoid league

    dseifert authored
    * change "Service/Incapable" to "Pickup/Incapable"
    * add "Service" penalty button (sets 60s penalty or adds 30s for upgrade)
    * generally differentiate between pickup and service
  9. @dseifert

    fix input screen for -hl* args (auto-color change was not shown and a…

    dseifert authored
    … third empty radio button was displayed)
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