biller23

  • Joined on
biller23 opened pull request ocornut/imgui#163
@biller23
typo in ImGui_ImplGlFwGL3_KeyCallback()
1 commit with 1 addition and 1 deletion
@biller23
  • @biller23 2f4271a
    typo ImGui_ImplGlfwGL3_KeyCallback()
biller23 commented on pull request iryoku/smaa#5
@biller23

My bad :)

biller23 commented on pull request iryoku/smaa#5
@biller23

Yes, maybe it's smoother (but I can see random discontinuities in different places anyway). I used SMAA x1 with ULTRA settings and SMAAColorEdgeDet…

biller23 commented on pull request iryoku/smaa#5
@biller23

I dont use https://github.com/scrawl/smaa-opengl (this demo use old textures), I use the latest SMAA.hlsl shader and latest AreaTex.h\SearchTex.h t…

biller23 commented on pull request iryoku/smaa#5
@biller23

It's strange I know, but I left the area texture as it is. It's possible that I'm doing something wrong. I'm using SMAA 1X, I don't know if it work…

@biller23
@biller23
biller23 commented on pull request iryoku/smaa#5
@biller23

This old SMAA-OpenGL demo (https://github.com/scrawl/smaa-opengl) use this technique.

biller23 commented on pull request iryoku/smaa#5
@biller23

Or maybe we could transpose the "search" tex and add the vertical flipping only in SMAASearchLength() before the return statement (and the mad). Th…

biller23 opened pull request Celtoys/Remotery#38
@biller23
Fix compialtion for MinGW
2 commits with 18 additions and 10 deletions
biller23 deleted branch biller23-patch-mingw at biller23/Remotery
@biller23
biller23 merged pull request biller23/Remotery#1
@biller23
Update Remotery.c for MinGW32
1 commit with 18 additions and 10 deletions
biller23 opened pull request biller23/Remotery#1
@biller23
Update Remotery.c for MinGW32
1 commit with 18 additions and 10 deletions
@biller23
MinGW gcc-4.8.1 errors compiling the code