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2 contributions in the last year

Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Mon Wed Fri

Contribution activity First pull request First issue First repository Joined GitHub

February - October 2017

biluncloud has no activity yet for this period.

January 2017

Created an issue in gameplay3d/GamePlay that received 3 comments

How can I "generate" a .animation file from .fbx?

In the character demo tutorial, it's said that: Once you have defined these clips in your modeling tool, you can export them to an .animation file…

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