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A VR headset library for Rust programs targeting the Oculus Rift.
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examples updated example scene code for cgmath and glutin changes May 10, 2015
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README.md

rovr: VR headsets in Rust

rovr provides support for orientation and positional tracking plus rendering to VR headsets, currently using the Oculus SDK. It exposes a safe, Rust-native API for working with the Oculus Rift DK2 and other supported headsets.

rovr currently supports version 0.5.0.1 of the Oculus runtime/SDK, on Windows, OS X, and Linux.

rovr's API is functional, but a work in progress and should be considered unstable as the VR SDK landscape evolves. Feedback and PRs welcome.

Documentation

Documentation is available here.

Build notes

rovr dynamically binds to the Oculus runtime, so users of rovr programs will need the Oculus runtime installed.

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