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MEMORY
{
/* NOTE 1 K = 1 KiBi = 1024 bytes */
FLASH : ORIGIN = 0x08000000, LENGTH = 2048K
RAM : ORIGIN = 0x10000000, LENGTH = 64K /* CPU coupled */
SRAM1 : ORIGIN = 0x20000000, LENGTH = 112K
SRAM2 : ORIGIN = 0x2001C000, LENGTH = 16K
SRAM3 : ORIGIN = 0x20020000, LENGTH = 64K
}
/* This is where the call stack will be allocated. */
/* The stack is of the full descending type. */
/* You may want to use this variable to locate the call stack and static
variables in different memory regions. Below is shown the default value */
/* _stack_start = ORIGIN(RAM) + LENGTH(RAM); */
/* You can use this symbol to customize the location of the .text section */
/* If omitted the .text section will be placed right after the .vector_table
section */
/* This is required only on microcontrollers that store some configuration right
after the vector table */
/* _stext = ORIGIN(FLASH) + 0x400; */
/* Place dedicated (frame)buffers into SRAMs. */
SECTIONS
{
.sram1bss (NOLOAD) : ALIGN(4)
{
*(.sram1bss);
. = ALIGN(4);
} > SRAM1
.sram2bss (NOLOAD) : ALIGN(4)
{
*(.sram2bss);
. = ALIGN(4);
} > SRAM2
.sram3bss (NOLOAD) : ALIGN(4)
{
*(.sram3bss);
. = ALIGN(4);
} > SRAM3
}
INSERT AFTER .bss;