An easy way to animate sprites within image components - especially for use in UIs. It supports various animation methods as well as triggers that can be used to react to specific frames in the animation.
Please check the Changelog for changes.
The easiest way to install Sprite Animator is through Unity's Package Manager.
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Choose "Add package from git URL..."
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Enter
https://github.com/bischoffdev/unity-sprite-animator.gitand click "Add" -
After installation, you should see this:
If you want to see a working example that uses the Sprite Animator, you can also add the sample that comes bundled in the package.
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From the Unity Package Manager, select the Sprite Animator package, click on the arrow next to "Samples" and click on "Import"
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After the import, you can find the "SpriteAnimatorExamples" scene in
Assets |-- Samples |-- Sprite Animator |-- x.x.x (the version number) |-- Sprite Animator Sample |-- Assets |-- Scenes -
Open the scene and press play to see a working example that showcases the different animation modes and features.
Tbd.