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Tiled collisions are overriden and removed by other game objects #140

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bitbrain opened this issue Jul 31, 2018 · 0 comments
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Tiled collisions are overriden and removed by other game objects #140

bitbrain opened this issue Jul 31, 2018 · 0 comments
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When a game object moves into a already existing collision, it gets overridden and eventually removed.
Instead, check before creation and removal if the fingerprint matches.

@bitbrain bitbrain added this to the Version 1.0.0 (Initial Release) milestone Jul 31, 2018
@bitbrain bitbrain self-assigned this Jul 31, 2018
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