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Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Tiny-Canvas is a lightweight minimal implementation of a batched and stack matrix based canvas similar to HTML5 Canvas2D with WebGL backend.
Working concept of the new Graphics3D Object for Phaser 3
Single header Wavefront OBJ parser written in C.
Demo application showing capabilities of persistent and coherent buffer mapping in OpenGL.
Basic Based Programming Language
358 contributions in the last year
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