It depends upon
RxJS for some reactive features, like the
second() functions on your scenes.
How to use
You will probably want to go to the
In your favorite
terminal run: (NPM required!)
You will be able to watch a basic implementation of the engine running in your browser.
You can also create your own project, setup your project the way you like it, and run
npm install gine --save
How to install (advanced)
If you want to tinker around with the engines internals, you may
clone this repository.
git clone https://github.com/Bjeaurn/gine
Move to the directory,
cd gine and run:
This will install the engine locally and build your own private version to tinker around with.
You could use
npm link in this directory, and
npm link gine in another project to link to your local build of Gine. Don't forget to relink and
npm start when you've changed something in the engine.
Any issues fixed, features added or general improvements made? Let me know!
I'm at twitter/@Bjeaurn, or follow the
CONTRIBUTING.md file to learn how to make a proper pull request.