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Lizard brain for game entities - a data-oriented behavior tree library in C
C portable low-level assemblies for parallelism and threading
Portable preprocessor macros to detect the target platform configuration.
Parallelism exploration assembly kit. C toolkit to experiment with task- and data-parallelism.
Cross platform C game runtime profiling toolkit
Forked from meshula/OpenSteer
OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.
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