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automap behaviour is counter intuitive when some tiles are empty on input_layer #1520
I find the rules for counting matches counter intuitive when there are some empty tiles. I think it is related to issue #1276.
Not sure which ones should be considered bugs:
It is probably not a big deal, as there would be little reason to define an inputnot_layer in this case, and a blank input layer would be enough, but the result is unexpected, so I think inputnot_layer should return a match if the layer is absent.
This one is puzzling too:
changed the title from
autorule counter intuitive behaviour when some tiles are empty on input_layer
autorule behaviour is counter intuitive when some tiles are empty on input_layer
Mar 31, 2017
In general, I hope @stefanbeller could weigh in on the other parts, since they are a bit beyond me and I don't know the details about why the system works like it does.