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Multiline properties #205

ridiculousRPG opened this Issue May 17, 2012 · 2 comments


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commented May 17, 2012

With the support of multi-line properties, it would be possible to define "scriptlets" directly onto the belonging object.
For example it would be possible to define a property named "ontouch". If so, a game-engine could just execute the defined
script code whenever the object is touched by the player.

Keep up the great work.


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commented Jul 7, 2012

I have just figured out that there exists an issue (#14) about implementing a property type.
Maybe this could just be an other type like "memo"


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commented Oct 1, 2013

Would something like a resize grabby thingy (like you see at the bottom right hand corner of this reply box) work for this?

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