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Change tile after inserting a tile object. #409
When creating a new object with the "Insert Tile Objects" tool, you can't change its tile anymore.
In the game I am currently making, there is a huge amount of objects that take appearance of different terrain tiles, but they all have the same properties inside. It would be a big hassle to create each individual object with the Insert Tile Object tool and then write all of its properties by hand, as opposed to simply copying and pasting one of them and changing its corresponding tile.
Anyway, I've already solved this by using a tile layer, but I believe this issue could be easily fixed and would be very useful for other developers.
Sorry if it sounded confusing, English is not my first language.
@mimpedro Right, I think that automatically applying any selected tile to the selected tile objects would frequently result in unwanted changes. You'd have to remember to unselect your objects before selecting a tile to prevent it from happening.
So, the context menu solution sounds reasonable to me.