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Draw offset for individual tiles #871
In my current project, we have a lot of sprites that we want to be able to place with tile objects in Tiled. Each of these can have a different origin point within the image.
Draw offset is supported as a property of the tileset, whereas, for us, it would be more useful if it was configurable on a per-tile level, as that would allow us to put all these sprites within a single tileset.
I have a workaround I think will work, but it would be nice to be able to do it in Tiled. It would make draw offset more general.
referenced this issue
Sep 19, 2015
@elvisish Nobody has worked to integrate this feature so far.
The commit I linked to in my previous comment implements part of the needed functionality. What is missing is: