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bjorn Added unique persistent layer IDs
Each layer now gets an ID that stays the same when the layer is moved or
renamed. This can for example be used to associate external data with
the layer.

It works the same way as the existing IDs for objects and tiles in image
collection tilesets.

Closes #1892
Latest commit f053957 May 2, 2018
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rpg Added island RPG example Nov 28, 2017
sewer_automap Automapping: Correct comments in sewers rules file. Jun 9, 2012
sticker-knight Avoid "iCCP: known incorrect sRGB profile" warnings for PNG files Sep 5, 2017
buch-outdoor.png Avoid "iCCP: known incorrect sRGB profile" warnings for PNG files Sep 5, 2017
desert.tmx Added unique persistent layer IDs May 2, 2018
desert.tsx Added Wang definitions to desert.tsx example tileset Aug 27, 2017
hexagonal-mini.tmx Added an example hexagonal map Nov 30, 2014
hexmini.png Added an example hexagonal map Nov 30, 2014
isometric_grass_and_water.png Adding an isometric grass and water example Apr 30, 2011
isometric_grass_and_water.tmx Added Wang set to isometric grass and water example Oct 10, 2017
isometric_staggered_grass_and_water.tmx Start with current color when picking the Wang color Dec 6, 2017
orthogonal-outside.tmx Added unique persistent layer IDs May 2, 2018
perspective_walls.png Added another example based on tiles by pfunked Jun 21, 2010
perspective_walls.tmx Added support for specifying a tile drawing offset Oct 28, 2011
perspective_walls.tsx Added support for specifying a tile drawing offset Oct 28, 2011
sewer_tileset.png Added two example maps Nov 13, 2009
sewers.tmx Re-save examples with current default editor settings Mar 13, 2011
test_hexagonal_tile_60x60x30.png Support 60 degree rotation for hexagonal maps (#1447) Mar 7, 2017
test_hexagonal_tile_60x60x30.tmx Support 60 degree rotation for hexagonal maps (#1447) Mar 7, 2017
tmw_desert_spacing.png Added two example maps Nov 13, 2009
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