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Updated the README, BUILD.*, and AUTHORS files.

The main change in BUILD.unix and BUILD.win32 is that
R13B is now required. Also changed the version numbers
in all examples to wings-1.0.

One important developer was completely missing from the
AUTHORS files. Also put all the credits for the translations
in a separate section and added all translators that I could
find in the NOTES file.
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1 parent 36529e6 commit 9c307df387d3bb1de70014c6b92416bfa0349b42 @bjorng committed May 1, 2009
Showing with 107 additions and 51 deletions.
  1. +54 −17 AUTHORS
  2. +16 −17 BUILD.unix
  3. +11 −12 BUILD.win32
  4. +4 −0 NOTES
  5. +22 −5 README
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71 AUTHORS
@@ -1,10 +1,32 @@
-$Id: AUTHORS,v 1.32 2005/06/01 14:27:11 dgud Exp $
+Currently active developers
+===========================
+
+Richard Jones (Optigon):
+ Major updates to the Tweak plug-in.
+ The original author of many plug-ins, for instance
+ Circularise, Constraints, Contour, and Sweep Extrude.
+ Added many features and corrected many bugs.
+
+Bj�rn Gustavsson:
+ Releases the Wings releases.
+ Occasionally corrects bugs and does minor improvements.
+
+Andrzej Giniewicz
+
+Dan Gudmundsson
+
+
+History of Wings Developement
+=============================
+
+In roughly chronological order, here are most of the developers
+that have taken part in the development of Wings.
Bj�rn Gustavsson:
- Has written the bulk of code.
Started writing Wings beginning of April 2001.
Most of the Nendo functionality (except Rotate Free/Plane Cut)
was in place in the middle of July 2001.
+ Was the principal developer of Wings to the beginning of 2005.
Jakob Cederlund:
Implemented the Tube, Cone, Sphere, and Torus objects.
@@ -26,7 +48,9 @@ Vlad Dumitrescu: Bugfix for middle-mouse button emulation.
Patrik Nyblom: User interface plugins for file dialogs. Makefiles for Windows.
Anthony D'Agostino: Provided me with info on the NDO format.
- Wrote the Torus Knot, Torus, and Plane plug-ins
+ Wrote the Torus Knot, Torus, and Plane plug-ins.
+ Implemented the themes.
+ Added the OpenGL shaders (View | Shaders).
Gregg Griffin: Designed icons and the new look of Wings.
@@ -91,20 +115,9 @@ Paul M (elrond79):
Improved 3DS import so that all triangles are converted to polygons
(unless doing so would create holes or create isolated vertices).
-Nicolas Bouillard (syndarion):
- French translation.
-
-Libor Divis:
- Czech translation.
-
-Luiz Fonte Boa:
- Portuguese translation.
-
-A. Giniewicz, M. Napiontek, and K. Giniewicz:
- Polish translation.
-
-Tapio Ryyn�nen / Mostlymop:
- Finnish translation.
+Andrzej Giniewicz (Giniu):
+ Implemented the Absolute Scale and Move commands.
+ Miscellanous improvements and bug fixes.
Benjamin Burnett (Gordo):
Designed the new icon and splash screen for Wings 1.0.
@@ -116,3 +129,27 @@ Auto-UV credits
Dan Gudmundsson (idea; principal author)
Bjorn Gustavsson
Raimo Niskanen (implemented the Least Square Conformal Map algorithm)
+
+
+Translators
+===========
+
+Czech: Libor Divis
+
+Finnish: Tapio Ryyn�nen (Mostlymop)
+
+French: Nicolas Bouillard (syndarion)
+
+German: Torsten Manz
+
+Italian: Riccardo Venier
+
+Polish: A. Giniewicz, M. Napiontek, K. Giniewicz, Maciej Milewski
+
+Portuguese: Luiz Fonte Boa.
+
+Russian: Paul Geraskin
+
+Swedish: Dan Gudmundsson, Bj�rn Gustavsson
+
+Turkish: Devilgreen
View
@@ -19,7 +19,7 @@ run all plug-ins and to build an installation package.
- The Wings source files. http://www.wings3d.com
-- Erlang/OTP R12B-1 or later. http://www.erlang.org
+- Erlang/OTP R13B or later. http://www.erlang.org
- SDL development library. http://www.libsdl.org.
(There are pre-built libraries for most platforms.)
@@ -50,7 +50,7 @@ The following is a quick summary of the build process.
Installing Erlang/OTP
=====================
-Building Erlang/OTP according to the instructions in the README file.
+Build Erlang/OTP according to the instructions in the README file.
I recommend running "configure" with the following options:
@@ -61,7 +61,7 @@ reentrant libraries. (--enable-threads is default on *most* platforms nowadays,
but better safe than sorry.)
HiPE is not used by Wings; but the reason I recommend disabling it is
-that disabling HiPE in R12B also disables the use of floating point exceptions.
+that disabling HiPE also disables the use of floating point exceptions.
Floating point exceptions have caused Wings to crash occasionally.
When you have built Erlang/OTP, modify the PATH environment variable
@@ -87,7 +87,7 @@ not disturbing the pre-installed SDL libraries installed in the system.
The --disable-video-aalib option disables use of aalib, to avoid problems
running the built Wings on other Linux distributions that don't have
-the aalib. I use --disable-video-directfb because the directfb stuff
+aalib. I use --disable-video-directfb because the directfb stuff
caused build problems and it is not required by Wings anyway.
Installing OpenGL header files
@@ -124,18 +124,18 @@ the "j" flag to tell it to decompress using the "bunzip2" program.
Example:
-$ tar jxf wings-0.99.02.tar.bz2
+$ tar jxf wings-1.0.tar.bz2
Otherwise, feed the output of "bzcat" to tar:
-$ bzcat wings-0.99.02.tar.bz2 | tar xf -
+$ bzcat wings-0.1.0.tar.bz2 | tar xf -
The build steps that follow assume that you are in the wings source
directory.
Example:
-$ cd wings-0.99.02.tar.bz2
+$ cd wings-1.0.tar.bz2
Building Wings
==============
@@ -145,7 +145,7 @@ Build Wings from the directory where the sources where unpacked.
Example:
$ pwd
-/home/bjorng/wings-0.99.02
+/home/bjorng/wings-1.0
$ make
.
.
@@ -166,14 +166,14 @@ source directory.
Example:
-$ erl -smp disable -pa $ESDL_PATH/ebin -pa /home/bjorng/wings-0.99.02/ebin -run wings_start start_halt
+$ erl -smp disable -pa $ESDL_PATH/ebin -pa /home/bjorng/wings-1.0/ebin -run wings_start start_halt
$
Instead of writing the command line every time you want to start Wings,
you can package it in a script like this:
#!/bin/sh
-exec erl -smp disable -pa $ESDL_PATH/ebin -pa /home/bjorng/wings-0.99.02/ebin -run wings_start start_halt ${1+"$@"}
+exec erl -smp disable -pa $ESDL_PATH/ebin -pa /home/bjorng/wings-1.0/ebin -run wings_start start_halt ${1+"$@"}
Notes:
@@ -183,9 +183,8 @@ Notes:
[2] The "${1+"$@"}" thing passes along any arguments (or none) to Wings,
allowing Wings to open up a wings file when it starts.
-[3] The "-smp disable" flag is necessary in R12B if you have a multi-core/
- multi-CPU computer. Wings will only work with the single-thread Erlang
- emulator.
+[3] The "-smp disable" flag is necessary if you have a multi-core/multi-CPU
+ computer. Wings will only work with the single-threaded Erlang emulator.
Building an installation package for MacOS X
@@ -204,7 +203,7 @@ sources were unpacked.
Example:
$ pwd
-/Users/bjorng/wings_releases/wings-0.99.02
+/Users/bjorng/wings_releases/wings-1.0
$
To build all (including the installer), run the following command:
@@ -221,7 +220,7 @@ $
When everything is done, there should be a file named like
- wings-0.99.02-macosx.dmg
+ wings-1.0-macosx.dmg
in the current directory.
@@ -246,7 +245,7 @@ sources were unpacked.
Example:
$ pwd
-/Users/bjorng/wings_releases/wings-0.99.02
+/Users/bjorng/wings_releases/wings-1.0
$
To build all (including the installation package),
@@ -264,7 +263,7 @@ $
When everything is done, there should be a file named like
- wings-0.99.02-linux.bzip2.run
+ wings-1.0-linux.bzip2.run
in the current directory.
View
@@ -9,17 +9,16 @@ $Id$
Required software
=================
-From Wings 0.98.16b and higher, Wings can be built on Windows
-using only free/open-source software.
+Wings can be built on Windows using only free/open-source software.
The following software is needed:
- The Wings source. http://www.wings3d.com
- Cygwin, a unix-like environment for Windows. http://www.cygwin.com
-- Erlang/OTP R12B-1 or later. http://www.erlang.org
- (Download the pre-built binaries for Windows.)
+- Erlang/OTP R13B or later. http://www.erlang.org
+ (It is easiest to download the pre-built binaries for Windows.)
- ESDL 0.96.0626 or later. http://esdl.sf.net
I usually recommend downloading the pre-built binaries for Windows,
@@ -86,19 +85,19 @@ $
Unpacking the Wings source code
===============================
-Give the "-j" flag to the "tar" program to tell it to decompress using
+Give the "j" flag to the "tar" program to tell it to decompress using
the "bunzip2" program.
Example:
-$ tar jxf wings-0.99.02.tar.bz2
+$ tar jxf wings-1.0.tar.bz2
The build steps that follow assume that you are in the wings source
directory.
Example:
-$ cd wings-0.99.02.tar.bz2
+$ cd wings-1.0.tar.bz2
Basic build
===========
@@ -110,7 +109,7 @@ sources where unpacked.
Example:
$ pwd
-/home/bjorng/wings-0.99.02
+/home/bjorng/wings-1.0
$ make
.
.
@@ -134,7 +133,7 @@ source directory.
Example:
-$ werl -smp disable -pa $ESDL_PATH/ebin -pa c:/cygwin/home/bjorng/wings-0.99.02/ebin -run wings_start start_halt
+$ werl -smp disable -pa $ESDL_PATH/ebin -pa c:/cygwin/home/bjorng/wings-1.0/ebin -run wings_start start_halt
$
An Erlang console should appear, followed by the Wings window.
@@ -146,7 +145,7 @@ Instead of writing the command line every time you want to start Wings,
you can package it in a script like this:
#!/bin/bash
-exec werl -smp disable -pa $ESDL_PATH/ebin -pa c:/cygwin/home/bjorng/wings-0.99.02/ebin -run wings_start start_halt ${1+"$@"}
+exec werl -smp disable -pa $ESDL_PATH/ebin -pa c:/cygwin/home/bjorng/wings-1.0/ebin -run wings_start start_halt ${1+"$@"}
Notes:
@@ -182,7 +181,7 @@ sources were unpacked.
Example:
$ pwd
-/home/bjorng/wings_releases/wings-0.99.02
+/home/bjorng/wings_releases/wings-1.0
$
To build all (including the installer), run the following command:
@@ -199,6 +198,6 @@ $
When everything is done, there should be a file named like
- wings-0.99.02.exe
+ wings-1.0.exe
in the current directory.
View
4 NOTES
@@ -1,3 +1,7 @@
+--- 1.0-rc2 -----------------------------------------------------------------
+- Updated the build instructions in the BUILD.unix and BUILD.win32 files
+ (mostly to note that R13B is now required). [bjorng]
+
--- 1.0-rc1 -----------------------------------------------------------------
- This is the first release candiate for the long-awaited Wings 1.0 release.
Until 1.0 is released, we will only fix bugs. [bjorng]
View
27 README
@@ -1,18 +1,35 @@
-WINGS 3D
-========
+Wings3D
+=======
+
+Wings3D is an advanced sub-division modeller inspired by the Nendo
+and Mirai modellers from Izware.
-$Revision: 1.7 $
-$Date: 2003/09/29 05:28:57 $
Wings on the net
----------------
http://www.wings3d.com
+http://nendowingsmirai.yuku.com
+
+
+If you need help
+----------------
+
+The Wings users at
+
+http://nendowingsmirai.yuku.com/
+
+are generally helpful. There is also thread there for
+posting bug reports.
+
+
System Requirements for Running Wings
-------------------------------------
-A working OpenGL driver.
+A working OpenGL driver. There will never be a version
+of Wings for DirectX.
+
How to build Wings 3D
---------------------

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