Gromit-MPX is an on-screen annotation tool that works with any Unix desktop environment under X11 as well as Wayland.
Its main use is for making presentations of some application. Normally, you would have to move the mouse pointer around the point of interest until hopefully everybody noticed it. With Gromit-MPX, you can draw everywhere onto the screen, highlighting some button or area.
Key features include:
- Desktop-independent. Gromit-MPX works with GNOME, KDE, XFCE, ... under X11 as well as with a Wayland session using XWayland.
- Hotkey-based. The fundamental philosophy is that Gromit-MPX does not get into your way of doing things by sticking some UI widget on your desktop, potentially obscuring more important contents. It does provide a UI, but only in form of a tray icon.
- Configurable. While Gromit-MPX comes with a default config, you are free to change key bindings as well as drawing tool configuration.
- Multi-Pointer. Under X11, it enables graphical annotations with several pointers at once or a dedicated annotation device setup where you can use a second pair of input devices to annotate while simultaneously continuing to work normally with the first pair.
- Fast. Where available, Gromit-MPX makes use of Compositing. This should be the case on any contemporary desktop environment making use of the XCOMPOSITE extension under X11 and with every Wayland-based session.
If you already used Gromit-MPX, you probably want to read NEWS.
How to use it
You can operate Gromit-MPX using its tray icon (if your desktop environment provides a sys tray), but since you typically want to use the program you are demonstrating and highlighting something is a short interruption of your workflow, Gromit-MPX can be toggled on and off on the fly via a hotkey:
Per default, it grabs the
F8 keys, so that no other application
can use them and they are available to Gromit-MPX only. The available
F9: toggle painting SHIFT-F9: clear screen CTRL-F9: toggle visibility ALT-F9: quit Gromit-MPX F8: undo last stroke SHIFT-F8: redo last undone stroke
You can specify the keys to grab as hotkeys via:
gromit-mpx --key <keysym> --undo-key <keysym>
Note that you can only specify single keysyms, not key combos. Specifying
an empty string or
none for the keysym will prevent Gromit-MPX from
grabbing a key.
You can specify the opacity simply via:
gromit-mpx -o <opacity as real value in [0,1]>
As opacity is not a tool but a canvas property, it is not configured via
gromit-mpx.cfg but remembered over restarts.
Alternatively you can invoke Gromit-MPX with various arguments to control an already running Gromit-MPX .
gromit-mpx --quit will cause the main Gromit-Mpx-MPX process to quit (or "-q") gromit-mpx --toggle will toggle the grabbing of the cursor (or "-t") gromit-mpx --visibility will toggle the visibility of the window (or "-v") gromit-mpx --clear will clear the screen (or "-c") gromit-mpx --undo will undo the last drawing stroke (or "-z") gromit-mpx --redo will redo the last undone drawing stroke (or "-y")
If activated Gromit-MPX prevents you from using other programs with the
mouse. You can press the button and paint on the screen. Key presses
F9-Key, see above) will still reach the currently active
window but it may be difficult to change the window-focus without mouse...
gromit-mpx --toggle will deactivate Gromit-MPX and you can
use your programs as usual - only the painted regions will be obscured.
Gromit-MPX is pressure sensitive, if you are using properly configured XInput-Devices you can draw lines with varying width. It is possible to erase something with the other end of the (Wacom) pen.
Undo/redo commands are cumulative. For example, sending two undo commands will undo the last two strokes. The maximum undo/redo depth is 4 strokes.
Setting up multi-pointer
As its name implies, Gromit-MPX relies on Multi-Pointer-X functionality provided by the XInput2 extension.
You can create a simple MPX setup via the
xinput --create-master two # create a second input focus (master) xinput --list # see your master and slave devices and ids xinput --reattach <slave-id> <master-id-of-'two'> # reattach slave
If you attach a keyboard slave device to the newly created second master, its hotkey will activate annotation mode for the associated pointer only. This way, can use a second pair of input devices to annotate while continuing to work normally with the first pair.
Alternatively, you can also use the graphical tool gnome-device- manager to arrange your MPX setup.
Gromit-MPX is configurable via the file
gromit-mpx.cfg in the
directory defined by
~/.var/app/net.christianbeier.Gromit-MPX/config/ if you installed
the Flatpak). Here you can specify which Device/Button/Modifier
combination invokes which tool. See the copy of
distributed with this program for an example. An overview on the syntax:
# Comments can be either # Shell-Style or /* C-Style. */
This entry defines the tool
red Pen, a pen with size 7 and color red.
You can specify the color in X-Style: e.g.
"red Pen" = PEN (size=7 color="red");
The following Entries copy an existing configuration (in this case
red Pen) and modify the color.
"blue Pen" = "red Pen" (color="blue"); "yellow Pen" = "red Pen" (color="yellow");
If you want another minimum size instead of the default 1, add
"red Marker" = "red Pen" (minsize=14);
You can set a maximum size as well:
"red Marker" = "red Pen" (maxsize=20);
maxsize can be combined to define a tool that's
not allowed to change size:
"red fixed Marker" = "red Pen" (minsize=10 maxsize=10);
You can also draw lines that end in an arrow head. For this you
have to specify
arrowsize. This is a factor relative to the width
of the line. For reasonable arrowheads start with 1.
"blue Pen" = "blue Arrow" (arrowsize=2);
ERASER is a tool that erases the drawings on screen.
The color parameter is not important.
"Eraser" = ERASER (size = 75);
RECOLOR-Tool changes the color of the drawing without changing
the shape. Try it out to see the effect.
"green Marker" = RECOLOR (color = "Limegreen");
If you define a tool with the same name as an input-device
(see the output of
xinput --list) this input-device uses this tool:
"ELAN Touchscreen Pen (0)" = "red Pen"; "ELAN Touchscreen Eraser (0)" = "Eraser";
Additionally you can limit the Scope to specific combinations of
Mousebuttons (1,2,3,4,5 or Button1,...,Button5)
and Modifiers (
"Core Pointer" = "red Pen"; "Core Pointer"[SHIFT] = "blue Pen"; "Core Pointer"[CONTROL] = "yellow Pen"; "Core Pointer" = "green Marker"; "Core Pointer"[Button3] = "Eraser";
If you want to limit drawing to a specific input device, define a tool with the same name as an input device like above and disable drawing for all others by assigning a zero-width tool like this:
"no Pen" = PEN (size=0); "default" = "no Pen";
The decision which tool to use follows a simple policy:
- Buttons are more important than Modifiers
- High number Buttons are more important than lower ones
- Gromit-MPX tries partial matches:
If you define
"Core Pointer"[SHIFT, CONTROL]and only
SHIFTactually is pressed, Gromit-MPX will use the second definition if there is no
"Core Pointer"[SHIFT]definition. The same logic holds for the buttons.
- Slave device config takes precedence over master device config, which in turn takes precedence over the fallback default config.
For versions > 1.3, you can also change the hotkeys from the config
file by setting the respective
If you want to have Gromit-MPX autostarted for your desktop session, the safest way to do so is via the XDG autostart facility:
Simply create a file
~/.config/autostart/gromit-mpx.desktop with the
[Desktop Entry] Type=Application Exec=gromit-mpx
If you have the Flatpak installed, the last line needs to start with
Exec=flatpak run net.christianbeier.Gromit-MPX. You can freely add
command line arguments to the 'Exec' stanza, configuring the autostarted
instance to your needs.
Gromit-MPX uses CMake as its build system. Thus, it's the usual:
mkdir build cd build cmake .. make
from the root of the source tree.
XFCE per default grabs Ctrl-F1 to Ctrl-F12 (switch to workspace 1-12) and Alt-F9 (minimize window) which renders Gromit-MPX's default hotkey mapping unusable. Gromit-MPX detects XFCE and changes the default hotkeys to Home and End. Those can can still be overridden by the user. In case you're using XFCE 4.14 or newer, chances are that all 'special' keys are grabbed by XFCE itself, which means you'll have to modify XFCE's keybindings (Settings->Window Manager->Keyboard) manually in order to 'make room' for Gromit-MPX's ones.
When there is no compositing manager such as Mutter or KWin running, Gromit-MPX falls back to a legacy drawing mode. This may drastically slow down your X-Server, especially when you draw very thin lines. It makes heavy use of the shape extension, which is quite expensive if you paint a complex pattern on screen. Especially terminal-programs tend to scroll incredibly slow if something is painted over their window.
If Gromit-MPX under Wayland complains about "cannot open display", make sure you have XWayland runnning or its autostart configured. Gromit-MPX needs XWayland when running in a Wayland session.
In the Unix-world, similar but different tools are Ardesia, Pylote and Draw On You Screen.
Similar tools for MS-Windows include DemoHelper (GPLv2 also), or proprietary tools like ZoomIt, ScreenMarker or EpicPen.
Like the original Gromit, this program is distributed under the Gnu
General Public License. See the file
COPYING for details. Thanks
to Simon for the groundwork done!