Yet another node.js module to control philips hue.
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README.md

hugo

Yet another node.js module for philips hue.

Example

var bridge = require('hugo').Bridge('someuser', '192.168.x.x');

bridge.on('ready', function () {
    var bulb = bridge.getBulb(1);
    bulb.setColor('red', 5, function (err, res) {
        if (err) {
            throw new Error(err);
        }
        console.log(res);
    });
});

If you leave out the user name, a username will read from environment variable HUE_USER.

If you leave out the ip address, the address will be read from the environment variable HUE_HOST. If no such variable exists, the bridge will be discovered over upnp. This is very hackish and experimental and obviously slower than specifying it.

Getting Started

You need a valid user to connect to your bridge. If you do not know one, hugo can create one for you:

npm run-script create-user

If you installed hugo as a module via npm, you'll have to specify hugo as the source for the script:

npm run-script hugo create-user

The script will prompt you to press the link-button on the bridge. On Success it will echo the newly created username like this:

HUE_USER=2fabf3b4156019ef3c57c9dc1cda2757

You can export this variable in your shell profile or set it when invoking programs using hugo. Like this:

HUE_USER=2fabf3b4156019ef3c57c9dc1cda2757 node myHugoApp.js

Debugging

To see what is going on behind the scenes, you can enable debugging by setting the environment variable DEBUG to any of the following:

  • hugo.bridge
  • hugo.lightstate
  • hugo.color
  • hugo.discovery

Multiple values can be separated by commas. Alternatively you can also specify hugo.* or even `*

Example:

% DEBUG=hugo.color node demos/series.js red blue white
% DEBUG=hugo.lightstate,hugo.bridge node demos/flash.js
% DEBUG='hugo.*' node demos/fadeout.js 3