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FreemiumSampleApp ======================================================================== Sample Description. This sample demonstrates one possible implementation of a freemium business model. The game mocked up in this sample, "BYO UFO", allows users to purchase various upgrades to their UFO as well as remove adverts from the application. There is no gameplay in the app itself, the main goal was to show how the freemium model could be implemented and how easy it is to sell digital goods, in this case all actions are handled in QML. Note: All images of the UFO as well as UFO accessories and backgrounds were created by me, Garett Beukeboom, and can be used freely without issue. ======================================================================== Requirements: BlackBerry 10 Native SDK version 10.2 ======================================================================== Running the example: 1. Download the source code 2. Launch BlackBerry 10 Native SDK, and from the File menu, select Import. 3. Expand General, and select Existing Projects into Workspace. Click Next. 4. Browse to the location of the source code project, and then click OK. 5. The sample project should display in the the Projects section. Click Finish to import the project into your workspace. 6. In the Project Explorer pane, Right-click the the project and select Build Project. 7. In the Project Explorer pane, Right-click the the project and select Run As > BlackBerry C/C++ Application. 8. The application will now install and launch on your device if not you might have to set up your environment: http://developer.blackberry.com/cascades/documentation/getting_started/setting_up.html