Switch branches/tags
Nothing to show
Find file History
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
..
Failed to load latest commit information.
.settings
assets
src
translations
.cproject
.device
.project
FreemiumSampleApp.pro
LICENSE
Makefile
bar-descriptor.xml
config.pri
icon.png
precompiled.h
readme.txt

readme.txt

FreemiumSampleApp

========================================================================
Sample Description.

This sample demonstrates one possible implementation of a freemium business
model. The game mocked up in this sample, "BYO UFO", allows users to purchase
various upgrades to their UFO as well as remove adverts from the application.

There is no gameplay in the app itself, the main goal was to show how the 
freemium model could be implemented and how easy it is to sell digital
goods, in this case all actions are handled in QML.

Note: All images of the UFO as well as UFO accessories and backgrounds were
      created by me, Garett Beukeboom, and can be used freely without issue. 

 
========================================================================
Requirements:

BlackBerry 10 Native SDK version 10.2

========================================================================
Running the example:

1. Download the source code
2. Launch BlackBerry 10 Native SDK, and from the File menu, select Import.
3. Expand General, and select Existing Projects into Workspace. Click Next.
4. Browse to the location of the source code project, and then click OK.
5. The sample project should display in the the Projects section. 
   Click Finish to import the project into your workspace.
6. In the Project Explorer pane, Right-click the the project and select Build 
   Project.
7. In the Project Explorer pane, Right-click the the project and select 
   Run As > BlackBerry C/C++ Application.
8. The application will now install and launch on your device if not you might
   have to set up your environment: 
   http://developer.blackberry.com/cascades/documentation/getting_started/setting_up.html