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Octocat-spinner-32 arm changed to use only Makefile projects November 15, 2011
Octocat-spinner-32 x86 Update all NDK Samples for NDK 2.0 except BelligerentBlocks January 03, 2012
Octocat-spinner-32 .cproject update Makefiles, project files and bar-descriptor.xml files November 28, 2012
Octocat-spinner-32 .project changed to use only Makefile projects November 15, 2011
Octocat-spinner-32 LICENSE changed to use only Makefile projects November 15, 2011
Octocat-spinner-32 Makefile changed to use only Makefile projects November 15, 2011
Octocat-spinner-32 NOTICE update NDK-Samples next for NDK 2.0 February 02, 2012
Octocat-spinner-32 background-landscape.png update NDK-Samples for BB 10.0.06 June 27, 2012
Octocat-spinner-32 background-portrait.png update NDK-Samples for BB 10.0.06 June 27, 2012
Octocat-spinner-32 bar-descriptor.xml update Makefiles, project files and bar-descriptor.xml files November 28, 2012
Octocat-spinner-32 bbutil.c return a const char * from get_window_group_id() March 04, 2013
Octocat-spinner-32 bbutil.h update NDK-Samples next for NDK 2.0 February 02, 2012
Octocat-spinner-32 common.mk update Makefiles, project files and bar-descriptor.xml files November 28, 2012
Octocat-spinner-32 icon.png Update all NDK Samples for NDK 2.0 except BelligerentBlocks January 03, 2012
Octocat-spinner-32 main.c fix typo in GoodCitizen September 17, 2013
Octocat-spinner-32 manifest.properties update Makefiles, project files and bar-descriptor.xml files November 28, 2012
Octocat-spinner-32 radio_btn_selected.png changed to use only Makefile projects November 15, 2011
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Octocat-spinner-32 readme.txt update NDK-Samples for BB 10.0.04 May 01, 2012
readme.txt
GoodCitizen

========================================================================
Sample Description:

 The GoodCitizen sample is an application that is designed to introduce you to a
 number of common development practices that you can use in your own
 applications.

 When you run the application, the application displays a spinning cube that you
 can change the color of by selecting different menu options.

 Feature summary
 - Display a 3D cube that responds to a light source
 - Load textures and render text on the screen
 - Handle orientation changes and touch events
 - Display a menu on a swipe down gesture
 - Stop content from being rendered when the app is inactive
 - Save the application state on exit and reload at startup
 - Perform a clean termination


========================================================================
Requirements:

 - BlackBerry® 10 Native SDK
 - One of the following:
   - BlackBerry® 10 device
   - BlackBerry® 10 simulator

========================================================================
Importing a project into the Native SDK:

 1. From the the Sample apps page, download and extract the sample application.
 2. Launch the Native SDK.
 3. On the File menu, click Import.
 4. Expand General, and select Existing Projects into Workspace. Click Next.
 5. Browse to the location where you extracted the sample app, and click OK.
    The sample project should display in the the Projects section.
 6. Click Finish to import the project into your workspace.

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